HOYOBASE
Krampus Compliance Authority

ID: 1471

Krampus Compliance Authority

Stats

Lv. 60/60
Base HP 8497
Base ATK 859
Base DEF 445
Base Impact 95
CRIT Rate 19.4%
CRIT DMG 50%
Anomaly Mastery 90
Anomaly Proficiency 89
Sheer Force 0
Automatic Adrenaline Accumulation 0

Skills

Basic Attack
Lv. 12

Basic Attack: Light Attack

Press to activate:
Perform up to four attacks forward, dealing Fire DMG.
Interrupt Level is increased while using this skill.

Basic Attack: Heavy Attack

Press to activate:
Perform up to 4 attacks forward, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.

Basic Attack: Wrath - Unleashed

When Rage is recovers to maximum, hold to activate:
Deal Fire DMG to surrounding enemies and enter the Wrath state.

Basic Attack: Wrath - Convergence

Rotate the joystick halfway and hold to activate:
Banyue actively consumes HP to restore Rage, when Rage reaches maximum, Banyue will directly enter the Wrath state.
Banyue can consume up to 30% of his maximum HP.

Basic Attack: Mountain Splitter

When Banyue has [Wrath Points], hold to consume one [Wrath Point] and activate:
Banyue unleashes a massive mountain attack against enemies, dealing massive Fire DMG;
Character is invulnerable while using this skill.

Basic Attack: Mountain Splitter - Maximum

When Banyue has [Wrath Points] and is in [Wrath] state, after consecutively using four different [EX Special Attacks] through Basic Attack ALT or Quick Command inputs, hold to consume one [Wrath Point] to activate:
Banyue launches his orbs forward to bind enemies, dealing massive Fire DMG;
Afterwards, Banyue will automatically perform [Basic Attack: Mountain Splitter];
Character is invulnerable while using this skill.

Stats

Basic Attack: Light Attack Stats

Lv. 12
1st-Hit DMG Multiplier 1471001
94.3%
2nd-Hit DMG Multiplier 1471002
116.0%
3rd-Hit DMG Multiplier 1471003
222.0%
4th-Hit DMG Multiplier 1471004
217.6%
1st-Hit Daze Multiplier 1471001
67.2%
2nd-Hit Daze Multiplier 1471002
79.1%
3rd-Hit Daze Multiplier 1471003
166.7%
4th-Hit Daze Multiplier 1471004
157.3%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
147100194.367.240.0211.027540.032.802
147100211679.147.8313.172547.843.349
1471003222166.7100.527.665100.517.036
1471004217.6157.394.9626.12594.976.648

Basic Attack: Heavy Attack Stats

Lv. 12
1st-Hit DMG Multiplier 1471005
116.4%
2nd-Hit DMG Multiplier 1471006
142.0%
3rd-Hit DMG Multiplier 1471007
281.3%
4th-Hit DMG Multiplier 1471008
184.0%
1st-Hit Daze Multiplier 1471005
84.7%
2nd-Hit Daze Multiplier 1471006
107.4%
3rd-Hit Daze Multiplier 1471007
197.4%
4th-Hit Daze Multiplier 1471008
132.0%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471005116.484.75114.025513.57
1471006142107.464.6117.792564.624.524
1471007281.3197.4119.4532.8625119.468.362
14710081841328022805.6

Basic Attack: Wrath - Unleashed Stats

Lv. 12
1st-Hit DMG Multiplier 1471027
221.7%
2nd-Hit DMG Multiplier 1471027
160.2%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471027221.7160.296.6326.592596.640

Basic Attack: Mountain Splitter Stats

Lv. 12
1st-Hit DMG Multiplier 1471009
1739.9%
2nd-Hit DMG Multiplier 1471009
303.0%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
14710091739.9303183.3650.435183.3712.836

Basic Attack: Mountain Splitter - Maximum Stats

Lv. 12
1st-Hit DMG Multiplier 1471010
787.3%
2nd-Hit DMG Multiplier 1471010
250.4%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471010787.3250.4151.6341.7175151.6410.615

Dodge
Lv. 12

Dodge: Dodge

Press to activate:
A quick dash dodge;
Character is invulnerable while using this skill.

Dodge: Provoke

Drag the joystick halfway and press to activate:
Dodge backward and provoke enemies.
After any EX Special Attack, chain into Dodge: Provoke. During Dodge: Provoke, quickly input the corresponding command to continue chaining into an ALT EX Special Attack.
Character is invulnerable while using this skill.

Dash Attack: Dash Attack

When dodging, press or hold during Dodge: Provoke to activate:
Fire beads forward, dealing Fire DMG.
When Adrenaline is insufficient, after using this skill, you can immediately follow up with the second hit of Basic Attack: Light Attack or the second hit of Basic Attack: Heavy Attack].

Dodge Counter: Dodge Counter

After triggering a Perfect Dodge, press , or after triggering a Perfect Dodge through Dodge: Provoke, hold to activate:
Launch an attack on enemies ahead, dealing Fire DMG.
When Adrenaline is insufficient, after using this skill, immediately follow up with the third hit of Basic Attack: Light Attack or the third hit of Basic Attack: Heavy Attack.
Character is invulnerable while using this skill.

Stats

Indestructible Diamond Body Stats

Lv. 12
Daze Multiplier 1471011
143.7%
Adrenaline Cost
20
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471011118.1143.766.6318.342566.640

Dash Attack: Dash Attack Stats

Lv. 12
DMG Multiplier 1471018
89.2%
Daze Multiplier 1471018
41.9%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
147101889.241.925.016.902525.021.752

Dodge Counter: Dodge Counter Stats

Lv. 12
DMG Multiplier 1471019
390.7%
Daze Multiplier 1471019
319.5%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471019390.7319.593.3625.685243.376.536

Assist
Lv. 12

Quick Assist: Quick Assist

When the active character is launched, press to activate:
Launch a series of attacks on enemies ahead, dealing Fire DMG.
Character is invulnerable while using this skill.

Defensive Assist: Defensive Assist

When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.

Assist Follow-Up: Assist Follow-Up

After triggering a Defensive Assist or successfully parrying an enemy attack with Diamond Body, press to activate:
Quickly dash forward and attack, dealing Fire DMG;
Character is invulnerable while using this skill.

Stats

Quick Assist: Quick Assist Stats

Lv. 12
DMG Multiplier 1471022
147.1%
Daze Multiplier 1471022
69.0%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471022147.16941.6811.467541.692.918

Defensive Assist: Defensive Assist Stats

Lv. 12
Light Defensive Daze Multiplier 1471023
407.7%
Heavy Defensive Daze Multiplier 1471024
514.4%
Chain Defensive Daze Multiplier 1471025
250.4%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
14710230407.700366.640
14710240514.400416.640
14710250250.400116.640

Assist Follow-Up: Assist Follow-Up Stats

Lv. 12
DMG Multiplier 1471026
435.0%
Daze Multiplier 1471026
354.5%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471026435354.5230.4676.8075116.70

Special Attack
Lv. 12

Indestructible Diamond Body

With enough Adrenaline, pull back the joystick while pressing to activate:
Banyue enters a defensive stance for up to 1 second. During this time, if hit by an enemy attack, 20 Adrenaline will be consumed to Block the attack and build up significant Daze;
If hit by an enemy attack at the exact moment of activation, a Perfect Block will be triggered.
Character is invulnerable when successfully Blocking enemy attacks.

EX Special Attack: Raise the Peaks

With enough Adrenaline, can be activated in two ways:
Press after the second hit of [Basic Attack: Heavy Attack]:
During any [EX Special Attack], [Basic Attack: Wrath - Unleashed], quickly press in sequence:
Banyue unleashes a mountain mass, dealing massive Fire DMG.
Character is invulnerable while using this skill.

EX Special Attack: Ground Smash

With enough Adrenaline, can be activated in three ways:
Press after the third hit of [Basic Attack: Light Attack];
Hold after [Assist Follow-Up: Assist Follow-Up], [Dodge Counter], or [Quick Assist: Quick Assist];
During any [EX Special Attack] or [Basic Attack: Wrath - Unleashed], quickly press in sequence;
Banyue repeatedly strikes the ground, dealing massive Fire DMG;
Character is invulnerable while using this skill.

EX Special Attack: Lion's Roar

With enough Adrenaline, can be activated in two ways:
Press after the second hit of Basic Attack: Light Attack:
When using any EX Special Attack, or [Basic Attack: Wrath - Unleashed], quickly press in sequence:
Banyue unleashes a sonic wave attack forward, dealing massive Fire DMG;
Character is invulnerable while using this skill.

EX Special Attack: Bead Combo

With enough Adrenaline, can be activated in three ways:
Press after the third hit of [Basic Attack: Heavy Attack];
Hold after [Assist Follow-Up: Assist Follow-Up], [Dodge Counter], or [Quick Assist: Quick Assist];
During any [EX Special Attack] or [Basic Attack: Wrath - Unleashed], quickly press in sequence;
Banyue throws orbs that deals massive Fire DMG to enemies in front;
Character is invulnerable while using this skill.

EX Special Attack: Lion's Roar - Rage

With enough Adrenaline, after EX Special Attack: Bead Combo, quickly press in sequence to activate:
Banyue launches a powerful sonic wave attack forward, dealing massive Fire DMG.
Character is invulnerable while using this skill.

EX Special Attack: Raise the Peaks - Collapse

With enough Adrenaline, after EX Special Attack: Ground Slam, quickly press in sequence to activate:
Banyue summons an even larger mountain mass, dealing massive Fire DMG.
Character is invulnerable while using this skill.

Stats

EX Special Attack: Raise the Peaks Stats

Lv. 12
DMG Multiplier 1471012
404.3%
Daze Multiplier 1471012
272.1%
Adrenaline Cost
20
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471012404.3272.1178.6260.967578.310

EX Special Attack: Ground Smash Stats

Lv. 12
DMG Multiplier 1471013
567.1%
Daze Multiplier 1471013
404.3%
Adrenaline Cost
20
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471013567.1404.3261.8786.405139.970

EX Special Attack: Lion's Roar Stats

Lv. 12
DMG Multiplier 1471014
364.8%
Daze Multiplier 1471014
239.7%
Adrenaline Cost
20
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471014364.8239.7158.4654.807563.370

EX Special Attack: Bead Combo Stats

Lv. 12
DMG Multiplier 1471015
395.5%
Daze Multiplier 1471015
264.0%
Adrenaline Cost
20
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471015395.5264174.1259.592574.970

EX Special Attack: Lion's Roar - Rage Stats

Lv. 12
DMG Multiplier 1471016
736.7%
Daze Multiplier 1471016
342.6%
Adrenaline Cost
40
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471016736.7342.6231.3783.43563.370

EX Special Attack: Raise the Peaks - Collapse Stats

Lv. 12
DMG Multiplier 1471017
791.0%
Daze Multiplier 1471017
374.9%
Adrenaline Cost
40
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
1471017791374.9251.5389.59578.310

Chain Attack
Lv. 12

Chain Attack: Chain Attack

When a Chain Attack is triggered, select the character to activate:
Unleashes a large area attack forward, dealing massive Fire DMG;
Character is invulnerable while using this skill.

Ultimate: Ultimate

When Decibel Rating is at Maximum, press to activate:
Unleash a powerful attack in a large area ahead, dealing massive Fire DMG;
Character is invulnerable while using this skill.

Stats

Chain Attack: Chain Attack Stats

Lv. 12
DMG Multiplier 1471020
1121.9%
Daze Multiplier 1471020
394.3%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
14710201121.9394.3437.86248.435238.370

Ultimate: Ultimate Stats

Lv. 12
DMG Multiplier 1471021
3296.9%
Daze Multiplier 1471021
473.7%
DMG MultiplierDaze MultiplierAnomaly BuildupDecibel GainMiasma DepletionAdrenaline Gain
14710213296.9473.7286.630786.640

Core Skill

Core Skill

Core Passive:

Banyue gains additional Sheer Force based on his maximum HP, with each point of maximum HP increasing Sheer Force by 0.1 points;
All Fire DMG dealt by Banyue's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier;
When Banyue enters the battlefield, he recovers 60 Adrenaline. In Investigation Zone mode, this effect can trigger once every 180 seconds.
When Banyue ALTs into an [EX Special Attack] through quick command inputs, the ongoing [EX Special Attack] can be interrupted. Each [EX Special Attack] has a unique perfect interrupt window. Interrupting after this perfect window will not affect the interrupted skill's attack effect. Interrupting precisely at the perfect window counts as triggering a [Perfect Cancel].
Banyue can recover [Rage] through the following methods:
For every 1 point of Adrenaline consumed, recover 0.5 points of [Rage];
After performing a [Defensive Assist] or successfully parrying enemy attacks with [Diamond Body], recover 5 points of [Rage];
When triggering a Perfect Block, recover 10 points of [Rage];
When triggering a [Perfect Dodge], recover 5 points of [Rage];
Banyue can have a maximum of 120 [Rage]. When [Rage] reaches maximum, Banyue can enter the [Wrath] state by performing [Basic Attack: Wrath - Unleashed], which lasts 10 seconds and grants one [Wrath Point]. Banyue can have a maximum of one [Wrath Point]. While in the [Wrath] state, Banyue cannot gain [Rage];
While in the [Wrath] state, if there is sufficient [Rage], performing an [EX Special Attack] or parrying enemy attacks with [Diamond Body] will consume [Rage] instead of Adrenaline, and recover 0.34 points of Adrenaline for every 1 point of Rage consumed. Otherwise, Adrenaline will still be consumed;
While in the [Wrath] state and with [Rage], hold to automatically perform four [EX Special Attacks] and [Basic Attack: Mountain Splitter] in a fixed sequence;
While in the [Wrath] state, performing an [EX Special Attack] through Basic Attack ALT or quick command inputs grants one stack of [Inspire]. Each stack of [Inspire] increases Fire DMG by 8%, stacking up to 3 times and lasting 8 seconds. Repeated triggers reset the duration;
While in the [Wrath] state, it's easier to trigger [Perfect Cancel].
When Banyue performs an [EX Special Attack] or [Assist Follow-Up: Follow-Up Attack], Sheer Force increases by 300 points and Fire DMG increases by 40% for 30 seconds. Repeated triggers reset the duration.

Additional Ability:

When another [Assist] or [Stun] character is in your squad:
When Banyue uses an [EX Special Attack] or [Assist Follow-Up: Assist Follow-Up], his CRIT DMG is increased by 40% for 30 seconds. Repeated triggers reset the duration.

CRIT Rate +14.4%
Base ATK +75

Mindscape Cinema

01

Mindscape 1

When EX Special Attack: Bead Combo and EX Special Attack: Ground Slam hit enemies, they inflict the Tremor state. Enemies in this state have their Fire RES reduced by 10% for 30 seconds. When EX Special Attack: Lion's Roar, EX Special Attack: Lion's Roar - Rage, EX Special Attack: Raise the Peaks, EX Special Attack: Raise the Peaks - Collapse, Basic Attack: Mountain Merge, and Basic Attack: Mountain Merge - Maximum hit enemies affected by Tremor, the Sheer DMG dealt is increased by 10%. PlaceHolder

02

Mindscape 02

Upon entering the battlefield, Banyue immediately gains 120 Rage points. In Investigation Zone mode, this effect can trigger once every 180 seconds;
The Sheer Force increase from [Core Passive] is boosted by an additional 300 points;
While in the Wrath state, when Banyue consumes Rage to activate an EX Special Attack or parries enemy attacks with [Diamond Body], for every 1 Rage consumed, an additional 0.16 points are restored.
PlaceHolder

03

PlaceHolder

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 PlaceHolder

04

Mindscape 04

Banyue gains Rage at a greatly increased rate through Basic Attack: Wrath - Convergence. Basic Attack: Mountain Merge and Basic Attack: Mountain Merge - Maximum deal 30% increased DMG. PlaceHolder

05

PlaceHolder

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 PlaceHolder

06

Mindscape 06

When not in the [Wrath] state, Banyue can also gain [Inspire], and using [Dodge: Provoke] after an [EX Special Attack] can also gain [Inspire]. If a [Perfect Dodge] is triggered through [Dodge: Provoke], 3 stacks of [Inspire] will be gained directly; The [Inspire] provided Fire DMG buff is additionally increased by 5%, and its duration is increased to 30 seconds; While in the [Wrath] state, even when [Rage] is fully consumed, Banyue can continue to activate [EX Special Attack] and [Diamond Body] without consuming Adrenaline. PlaceHolder

Materials Calculator

Level

Lv. 1/10
Lv. 60/60

Core Skill

Basic Attack

Lv. 1
Lv. 12

Dodge

Lv. 1
Lv. 12

Assist

Lv. 1
Lv. 12

Special Attack

Lv. 1
Lv. 12

Chain Attack

Lv. 1
Lv. 12

Materials Required

Denny
3,705,000
Basic Burn Chip
25
Advanced Burn Chip
75
Specialized Burn Chip
250
Basic Rupture Certification Seal
4
Advanced Rupture Certification Seal
32
Arbiter Certification Seal
30
Hamster Cage Pass
5
9
60

Move List

This agent's move list is not available at the moment.

Profile

Gender Male Agent ID 1471

Character Details

This agent's details are not available at the moment.

Close Trust Rank Agent Intel

This agent's close trust rank intel is not available at the moment.

Cooperation Notes

This agent's cooperation notes are not available at the moment.

Fashion

?
No text available
No text available