Skills
Basic Attack Lv. 12
Basic Attack: Light Attack
Press
to activate:
Perform up to four attacks forward, dealing Fire DMG.
Interrupt Level is increased while using this skill.
Basic Attack: Heavy Attack
Press
to activate:
Perform up to 4 attacks forward, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
Basic Attack: Wrath - Unleashed
When Rage is recovers to maximum, hold
to activate:
Deal Fire DMG to surrounding enemies and enter the Wrath state.
Basic Attack: Wrath - Convergence
Rotate the joystick halfway and hold
to activate:
Banyue actively consumes HP to restore Rage, when Rage reaches maximum, Banyue will directly enter the Wrath state.
Banyue can consume up to 30% of his maximum HP.
Basic Attack: Mountain Splitter
When Banyue has [Wrath Points], hold
to consume one [Wrath Point] and activate:
Banyue unleashes a massive mountain attack against enemies, dealing massive Fire DMG;
Character is invulnerable while using this skill.
Basic Attack: Mountain Splitter - Maximum
When Banyue has [Wrath Points] and is in [Wrath] state, after consecutively using four different [EX Special Attacks] through Basic Attack ALT or Quick Command inputs, hold
to consume one [Wrath Point] to activate:
Banyue launches his orbs forward to bind enemies, dealing massive Fire DMG;
Afterwards, Banyue will automatically perform [Basic Attack: Mountain Splitter];
Character is invulnerable while using this skill.
Basic Attack: Light Attack Stats
1st-Hit DMG Multiplier 1471001 | 94.3% |
2nd-Hit DMG Multiplier 1471002 | 116.0% |
3rd-Hit DMG Multiplier 1471003 | 222.0% |
4th-Hit DMG Multiplier 1471004 | 217.6% |
1st-Hit Daze Multiplier 1471001 | 67.2% |
2nd-Hit Daze Multiplier 1471002 | 79.1% |
3rd-Hit Daze Multiplier 1471003 | 166.7% |
4th-Hit Daze Multiplier 1471004 | 157.3% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471001 | 94.3 | 67.2 | 40.02 | 11.0275 | 40.03 | 2.802 |
| 1471002 | 116 | 79.1 | 47.83 | 13.1725 | 47.84 | 3.349 |
| 1471003 | 222 | 166.7 | 100.5 | 27.665 | 100.51 | 7.036 |
| 1471004 | 217.6 | 157.3 | 94.96 | 26.125 | 94.97 | 6.648 |
Basic Attack: Heavy Attack Stats
1st-Hit DMG Multiplier 1471005 | 116.4% |
2nd-Hit DMG Multiplier 1471006 | 142.0% |
3rd-Hit DMG Multiplier 1471007 | 281.3% |
4th-Hit DMG Multiplier 1471008 | 184.0% |
1st-Hit Daze Multiplier 1471005 | 84.7% |
2nd-Hit Daze Multiplier 1471006 | 107.4% |
3rd-Hit Daze Multiplier 1471007 | 197.4% |
4th-Hit Daze Multiplier 1471008 | 132.0% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471005 | 116.4 | 84.7 | 51 | 14.025 | 51 | 3.57 |
| 1471006 | 142 | 107.4 | 64.61 | 17.7925 | 64.62 | 4.524 |
| 1471007 | 281.3 | 197.4 | 119.45 | 32.8625 | 119.46 | 8.362 |
| 1471008 | 184 | 132 | 80 | 22 | 80 | 5.6 |
Basic Attack: Wrath - Unleashed Stats
1st-Hit DMG Multiplier 1471027 | 221.7% |
2nd-Hit DMG Multiplier 1471027 | 160.2% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471027 | 221.7 | 160.2 | 96.63 | 26.5925 | 96.64 | 0 |
Basic Attack: Mountain Splitter Stats
1st-Hit DMG Multiplier 1471009 | 1739.9% |
2nd-Hit DMG Multiplier 1471009 | 303.0% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471009 | 1739.9 | 303 | 183.36 | 50.435 | 183.37 | 12.836 |
Basic Attack: Mountain Splitter - Maximum Stats
1st-Hit DMG Multiplier 1471010 | 787.3% |
2nd-Hit DMG Multiplier 1471010 | 250.4% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471010 | 787.3 | 250.4 | 151.63 | 41.7175 | 151.64 | 10.615 |
Dodge Lv. 12
Dodge: Dodge
Press
to activate:
A quick dash dodge;
Character is invulnerable while using this skill.
Dodge: Provoke
Drag the joystick halfway and press
to activate:
Dodge backward and provoke enemies.
After any EX Special Attack, chain into Dodge: Provoke. During Dodge: Provoke, quickly input the corresponding command to continue chaining into an ALT EX Special Attack.
Character is invulnerable while using this skill.
Dash Attack: Dash Attack
When dodging, press
or hold
during Dodge: Provoke to activate:
Fire beads forward, dealing Fire DMG.
When Adrenaline is insufficient, after using this skill, you can immediately follow up with the second hit of Basic Attack: Light Attack or the second hit of Basic Attack: Heavy Attack].
Dodge Counter: Dodge Counter
After triggering a Perfect Dodge, press
, or after triggering a Perfect Dodge through Dodge: Provoke, hold
to activate:
Launch an attack on enemies ahead, dealing Fire DMG.
When Adrenaline is insufficient, after using this skill, immediately follow up with the third hit of Basic Attack: Light Attack or the third hit of Basic Attack: Heavy Attack.
Character is invulnerable while using this skill.
Indestructible Diamond Body Stats
Daze Multiplier 1471011 | 143.7% |
Adrenaline Cost | 20 |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471011 | 118.1 | 143.7 | 66.63 | 18.3425 | 66.64 | 0 |
Dash Attack: Dash Attack Stats
DMG Multiplier 1471018 | 89.2% |
Daze Multiplier 1471018 | 41.9% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471018 | 89.2 | 41.9 | 25.01 | 6.9025 | 25.02 | 1.752 |
Dodge Counter: Dodge Counter Stats
DMG Multiplier 1471019 | 390.7% |
Daze Multiplier 1471019 | 319.5% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471019 | 390.7 | 319.5 | 93.36 | 25.685 | 243.37 | 6.536 |
Assist Lv. 12
Quick Assist: Quick Assist
When the active character is launched, press
to activate:
Launch a series of attacks on enemies ahead, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Defensive Assist
When the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Assist Follow-Up
After triggering a Defensive Assist or successfully parrying an enemy attack with Diamond Body, press
to activate:
Quickly dash forward and attack, dealing Fire DMG;
Character is invulnerable while using this skill.
Quick Assist: Quick Assist Stats
DMG Multiplier 1471022 | 147.1% |
Daze Multiplier 1471022 | 69.0% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471022 | 147.1 | 69 | 41.68 | 11.4675 | 41.69 | 2.918 |
Defensive Assist: Defensive Assist Stats
Light Defensive Daze Multiplier 1471023 | 407.7% |
Heavy Defensive Daze Multiplier 1471024 | 514.4% |
Chain Defensive Daze Multiplier 1471025 | 250.4% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471023 | 0 | 407.7 | 0 | 0 | 366.64 | 0 |
| 1471024 | 0 | 514.4 | 0 | 0 | 416.64 | 0 |
| 1471025 | 0 | 250.4 | 0 | 0 | 116.64 | 0 |
Assist Follow-Up: Assist Follow-Up Stats
DMG Multiplier 1471026 | 435.0% |
Daze Multiplier 1471026 | 354.5% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471026 | 435 | 354.5 | 230.46 | 76.8075 | 116.7 | 0 |
Special Attack Lv. 12
Indestructible Diamond Body
With enough Adrenaline, pull back the joystick while pressing
to activate:
Banyue enters a defensive stance for up to 1 second. During this time, if hit by an enemy attack, 20 Adrenaline will be consumed to Block the attack and build up significant Daze;
If hit by an enemy attack at the exact moment of activation, a Perfect Block will be triggered.
Character is invulnerable when successfully Blocking enemy attacks.
EX Special Attack: Raise the Peaks
With enough Adrenaline, can be activated in two ways:
Press
after the second hit of [Basic Attack: Heavy Attack]:
During any [EX Special Attack], [Basic Attack: Wrath - Unleashed], quickly press
in sequence:
Banyue unleashes a mountain mass, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Ground Smash
With enough Adrenaline, can be activated in three ways:
Press
after the third hit of [Basic Attack: Light Attack];
Hold
after [Assist Follow-Up: Assist Follow-Up], [Dodge Counter], or [Quick Assist: Quick Assist];
During any [EX Special Attack] or [Basic Attack: Wrath - Unleashed], quickly press
in sequence;
Banyue repeatedly strikes the ground, dealing massive Fire DMG;
Character is invulnerable while using this skill.
EX Special Attack: Lion's Roar
With enough Adrenaline, can be activated in two ways:
Press
after the second hit of Basic Attack: Light Attack:
When using any EX Special Attack, or [Basic Attack: Wrath - Unleashed], quickly press
in sequence:
Banyue unleashes a sonic wave attack forward, dealing massive Fire DMG;
Character is invulnerable while using this skill.
EX Special Attack: Bead Combo
With enough Adrenaline, can be activated in three ways:
Press
after the third hit of [Basic Attack: Heavy Attack];
Hold
after [Assist Follow-Up: Assist Follow-Up], [Dodge Counter], or [Quick Assist: Quick Assist];
During any [EX Special Attack] or [Basic Attack: Wrath - Unleashed], quickly press
in sequence;
Banyue throws orbs that deals massive Fire DMG to enemies in front;
Character is invulnerable while using this skill.
EX Special Attack: Lion's Roar - Rage
With enough Adrenaline, after EX Special Attack: Bead Combo, quickly press
in sequence to activate:
Banyue launches a powerful sonic wave attack forward, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Raise the Peaks - Collapse
With enough Adrenaline, after EX Special Attack: Ground Slam, quickly press
in sequence to activate:
Banyue summons an even larger mountain mass, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Raise the Peaks Stats
DMG Multiplier 1471012 | 404.3% |
Daze Multiplier 1471012 | 272.1% |
Adrenaline Cost | 20 |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471012 | 404.3 | 272.1 | 178.62 | 60.9675 | 78.31 | 0 |
EX Special Attack: Ground Smash Stats
DMG Multiplier 1471013 | 567.1% |
Daze Multiplier 1471013 | 404.3% |
Adrenaline Cost | 20 |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471013 | 567.1 | 404.3 | 261.87 | 86.405 | 139.97 | 0 |
EX Special Attack: Lion's Roar Stats
DMG Multiplier 1471014 | 364.8% |
Daze Multiplier 1471014 | 239.7% |
Adrenaline Cost | 20 |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471014 | 364.8 | 239.7 | 158.46 | 54.8075 | 63.37 | 0 |
EX Special Attack: Bead Combo Stats
DMG Multiplier 1471015 | 395.5% |
Daze Multiplier 1471015 | 264.0% |
Adrenaline Cost | 20 |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471015 | 395.5 | 264 | 174.12 | 59.5925 | 74.97 | 0 |
EX Special Attack: Lion's Roar - Rage Stats
DMG Multiplier 1471016 | 736.7% |
Daze Multiplier 1471016 | 342.6% |
Adrenaline Cost | 40 |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471016 | 736.7 | 342.6 | 231.37 | 83.435 | 63.37 | 0 |
EX Special Attack: Raise the Peaks - Collapse Stats
DMG Multiplier 1471017 | 791.0% |
Daze Multiplier 1471017 | 374.9% |
Adrenaline Cost | 40 |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471017 | 791 | 374.9 | 251.53 | 89.595 | 78.31 | 0 |
Chain Attack Lv. 12
Chain Attack: Chain Attack
When a Chain Attack is triggered, select the character to activate:
Unleashes a large area attack forward, dealing massive Fire DMG;
Character is invulnerable while using this skill.
Ultimate: Ultimate
When Decibel Rating is at Maximum, press
to activate:
Unleash a powerful attack in a large area ahead, dealing massive Fire DMG;
Character is invulnerable while using this skill.
Chain Attack: Chain Attack Stats
DMG Multiplier 1471020 | 1121.9% |
Daze Multiplier 1471020 | 394.3% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471020 | 1121.9 | 394.3 | 437.86 | 248.435 | 238.37 | 0 |
Ultimate: Ultimate Stats
DMG Multiplier 1471021 | 3296.9% |
Daze Multiplier 1471021 | 473.7% |
| DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
|---|---|---|---|---|---|---|
| 1471021 | 3296.9 | 473.7 | 286.63 | 0 | 786.64 | 0 |
Core Skill
Core Skill
Core Passive:
Banyue gains additional Sheer Force based on his maximum HP, with each point of maximum HP increasing Sheer Force by 0.1 points;
All Fire DMG dealt by Banyue's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier;
When Banyue enters the battlefield, he recovers 60 Adrenaline. In Investigation Zone mode, this effect can trigger once every 180 seconds.
When Banyue ALTs into an [EX Special Attack] through quick command inputs, the ongoing [EX Special Attack] can be interrupted. Each [EX Special Attack] has a unique perfect interrupt window. Interrupting after this perfect window will not affect the interrupted skill's attack effect. Interrupting precisely at the perfect window counts as triggering a [Perfect Cancel].
Banyue can recover [Rage] through the following methods:
For every 1 point of Adrenaline consumed, recover 0.5 points of [Rage];
After performing a [Defensive Assist] or successfully parrying enemy attacks with [Diamond Body], recover 5 points of [Rage];
When triggering a Perfect Block, recover 10 points of [Rage];
When triggering a [Perfect Dodge], recover 5 points of [Rage];
Banyue can have a maximum of 120 [Rage]. When [Rage] reaches maximum, Banyue can enter the [Wrath] state by performing [Basic Attack: Wrath - Unleashed], which lasts 10 seconds and grants one [Wrath Point]. Banyue can have a maximum of one [Wrath Point]. While in the [Wrath] state, Banyue cannot gain [Rage];
While in the [Wrath] state, if there is sufficient [Rage], performing an [EX Special Attack] or parrying enemy attacks with [Diamond Body] will consume [Rage] instead of Adrenaline, and recover 0.34 points of Adrenaline for every 1 point of Rage consumed. Otherwise, Adrenaline will still be consumed;
While in the [Wrath] state and with [Rage], hold
to automatically perform four [EX Special Attacks] and [Basic Attack: Mountain Splitter] in a fixed sequence;
While in the [Wrath] state, performing an [EX Special Attack] through Basic Attack ALT or quick command inputs grants one stack of [Inspire]. Each stack of [Inspire] increases Fire DMG by 8%, stacking up to 3 times and lasting 8 seconds. Repeated triggers reset the duration;
While in the [Wrath] state, it's easier to trigger [Perfect Cancel].
When Banyue performs an [EX Special Attack] or [Assist Follow-Up: Follow-Up Attack], Sheer Force increases by 300 points and Fire DMG increases by 40% for 30 seconds. Repeated triggers reset the duration.
Additional Ability:
When another [Assist] or [Stun] character is in your squad:
When Banyue uses an [EX Special Attack] or [Assist Follow-Up: Assist Follow-Up], his CRIT DMG is increased by 40% for 30 seconds. Repeated triggers reset the duration.
