Skills
Basic Attack Lv. 12
Basic Attack: Light Attack
Press to activate:
Perform up to four attacks forward, dealing Fire DMG.
Interrupt Level is increased while using this skill.
Basic Attack: Heavy Attack
Press to activate:
Perform up to 4 attacks forward, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
Basic Attack: Wrath - Unleashed
When Rage is recovers to maximum, hold to activate:
Deal Fire DMG to surrounding enemies and enter the Wrath state.
Basic Attack: Wrath - Convergence
Rotate the joystick halfway and hold to activate:
Banyue actively consumes HP to restore Rage, when Rage reaches maximum, Banyue will directly enter the Wrath state.
Banyue can consume up to 30% of his maximum HP.
Basic Attack: Mountain Splitter
When Banyue has Wrath Points, hold to consume one Wrath Point and activate:
Banyue unleashes a massive mountain attack against enemies, dealing massive Fire DMG;
When activated while Banyue is in the Wrath state, extend the Wrath state duration by 2 seconds.
Character is invulnerable while using this skill.
Basic Attack: Mountain Splitter - Maximum
When Banyue has Wrath Points, and after consecutively using four different EX Special Attacks, hold to consume one Wrath Point to activate:
Banyue launches his orbs forward to bind enemies, dealing massive Fire DMG.
Afterwards, Banyue will automatically perform Basic Attack: Mountain Merge.
When activating this skill while in the Wrath state, the duration of the Wrath state is extended by 1.5 seconds.
Character is invulnerable while using this skill.
Basic Attack: Light Attack Stats
1st-Hit DMG Multiplier 1471001 | 94.3% |
2nd-Hit DMG Multiplier 1471002 | 116.0% |
3rd-Hit DMG Multiplier 1471003 | 206.0% |
4th-Hit DMG Multiplier 1471004 | 234.7% |
1st-Hit Daze Multiplier 1471001 | 67.2% |
2nd-Hit Daze Multiplier 1471002 | 79.1% |
3rd-Hit Daze Multiplier 1471003 | 150.8% |
4th-Hit Daze Multiplier 1471004 | 173.2% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471001 | 94.3 | 67.2 | 40.02 | 11.0275 | 40.03 | 1.601 |
1471002 | 116 | 79.1 | 47.83 | 13.1725 | 47.84 | 1.914 |
1471003 | 206 | 150.8 | 91.08 | 25.0525 | 91.09 | 3.644 |
1471004 | 234.7 | 173.2 | 104.38 | 28.71 | 104.39 | 4.176 |
Basic Attack: Heavy Attack Stats
1st-Hit DMG Multiplier 1471005 | 105.6% |
2nd-Hit DMG Multiplier 1471006 | 140.8% |
3rd-Hit DMG Multiplier 1471007 | 304.9% |
4th-Hit DMG Multiplier 1471008 | 206.0% |
1st-Hit Daze Multiplier 1471005 | 74.8% |
2nd-Hit Daze Multiplier 1471006 | 97.3% |
3rd-Hit Daze Multiplier 1471007 | 222.4% |
4th-Hit Daze Multiplier 1471008 | 153.5% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471005 | 105.6 | 74.8 | 45 | 12.375 | 45 | 1.8 |
1471006 | 140.8 | 97.3 | 58.44 | 16.0875 | 58.45 | 2.338 |
1471007 | 304.9 | 222.4 | 134.11 | 36.905 | 134.12 | 5.365 |
1471008 | 206 | 153.5 | 92.5 | 25.465 | 92.51 | 3.701 |
Basic Attack: Wrath - Unleashed Stats
1st-Hit DMG Multiplier 1471027 | 184.0% |
2nd-Hit DMG Multiplier 1471027 | 133.2% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471027 | 184 | 133.2 | 80.03 | 22.0275 | 80.04 | 0 |
Basic Attack: Mountain Splitter Stats
1st-Hit DMG Multiplier 1471009 | 323.1% |
2nd-Hit DMG Multiplier 1471009 | 151.5% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471009 | 323.1 | 151.5 | 91.68 | 25.2175 | 91.69 | 3.668 |
Basic Attack: Mountain Splitter - Maximum Stats
1st-Hit DMG Multiplier 1471010 | 1795.1% |
2nd-Hit DMG Multiplier 1471010 | 229.2% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471010 | 1795.1 | 229.2 | 138.29 | 38.0325 | 138.3 | 5.532 |
Dodge Lv. 12
Dodge: Dodge
Press to activate:
A quick dash dodge;
Character is invulnerable while using this skill.
Dodge: Provoke
Drag the joystick halfway and press to activate:
Dodge backward and provoke enemies.
After any EX Special Attack, chain into Dodge: Provoke. During Dodge: Provoke, quickly input the corresponding command to continue chaining into an ALT EX Special Attack.
Character is invulnerable while using this skill.
Dash Attack: Dash Attack
When dodging, press or hold
during Dodge: Provoke to activate:
Fire beads forward, dealing Fire DMG.
After using this skill, you can immediately follow up with the second hit of Basic Attack: Light Attack or the second hit of Basic Attack: Heavy Attack].
Dodge Counter: Dodge Counter
After triggering a Perfect Dodge, press , or after triggering a Perfect Dodge through Dodge: Provoke, hold
to activate:
Launch an attack on enemies ahead, dealing Fire DMG.
After using this skill, immediately follow up with the third hit of Basic Attack: Light Attack or the third hit of Basic Attack: Heavy Attack.
Character is invulnerable while using this skill.
Dash Attack: Dash Attack Stats
DMG Multiplier 1471018 | 98.0% |
Daze Multiplier 1471018 | 45.7% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471018 | 98 | 45.7 | 27.51 | 7.59 | 27.52 | 1.101 |
Dodge Counter: Dodge Counter Stats
DMG Multiplier 1471019 | 401.9% |
Daze Multiplier 1471019 | 328.3% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471019 | 401.9 | 328.3 | 98.36 | 27.06 | 248.37 | 3.935 |
Assist Lv. 12
Quick Assist: Quick Assist
When the active character is launched, press to activate:
Launch a series of attacks on enemies ahead, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Defensive Assist
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Assist Follow-Up
After triggering a Defensive Assist or successfully parrying an enemy attack with Diamond Body, press to activate:
Quickly dash forward and attack, dealing Fire DMG;
Character is invulnerable while using this skill.
Quick Assist: Quick Assist Stats
DMG Multiplier 1471022 | 164.7% |
Daze Multiplier 1471022 | 77.8% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471022 | 164.7 | 77.8 | 46.68 | 12.8425 | 46.69 | 1.868 |
Defensive Assist: Defensive Assist Stats
Light Defensive Daze Multiplier 1471023 | 407.7% |
Heavy Defensive Daze Multiplier 1471024 | 514.4% |
Chain Defensive Daze Multiplier 1471025 | 250.4% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471023 | 0 | 407.7 | 0 | 0 | 366.64 | 0 |
1471024 | 0 | 514.4 | 0 | 0 | 416.64 | 0 |
1471025 | 0 | 250.4 | 0 | 0 | 116.64 | 0 |
Assist Follow-Up: Assist Follow-Up Stats
DMG Multiplier 1471026 | 485.6% |
Daze Multiplier 1471026 | 396.0% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471026 | 485.6 | 396 | 257.73 | 85.5525 | 133.31 | 0 |
Special Attack Lv. 12
Indestructible Diamond Body
With enough Adrenaline, pull back the joystick while pressing to activate:
Banyue enters a defensive stance for up to 1 second. During this time, if hit by an enemy attack, 20 Adrenaline will be consumed to Block the attack and build up significant Daze;
If hit by an enemy attack at the exact moment of activation, a Perfect Block will be triggered.
Character is invulnerable when successfully Blocking enemy attacks.
EX Special Attack: Raise the Peaks
With enough Adrenaline, can be activated in two ways:
Press after the second hit of Basic Attack: Heavy Attack:
During any EX Special Attack, Assist Follow-Up: Assist Follow-Up, or Dodge Counter, quickly press
in sequence:
Banyue unleashes a mountain mass, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Ground Smash
With enough Adrenaline, can be activated in two ways:
Press after the third hit of Basic Attack: Light Attack:
During any EX Special Attack, Assist Follow-Up: Assist Follow-Up, or Dodge Counter, quickly press
in sequence:
Banyue repeatedly strikes the ground, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Lion's Roar
With enough Adrenaline, can be activated in two ways:
Press after the second hit of Basic Attack: Light Attack:
When using any EX Special Attack, Assist Follow-Up: Assist Follow-Up, or Dodge Counter, quickly press
in sequence:
Banyue unleashes a sonic wave attack forward, dealing massive Fire DMG;
Character is invulnerable while using this skill.
EX Special Attack: Bead Combo
With enough Adrenaline, can be activated in two ways:
Press after the third hit of Basic Attack: Heavy Attack:
During any EX Special Attack, Assist Follow-Up: Assist Follow-Up, or Dodge Counter, quickly press
in sequence:
Banyue throws an orb that deals massive Fire DMG to enemies in front.
Character is invulnerable while using this skill.
EX Special Attack: Lion's Roar - Rage
With enough Adrenaline, after EX Special Attack: Bead Combo, quickly press
in sequence to activate:
Banyue launches a powerful sonic wave attack forward, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Raise the Peaks - Collapse
With enough Adrenaline, after EX Special Attack: Ground Slam, quickly press
in sequence to activate:
Banyue summons an even larger mountain mass, dealing massive Fire DMG.
Character is invulnerable while using this skill.
Indestructible Diamond Body Stats
Daze Multiplier 1471011 | 179.7% |
Adrenaline Cost | 20 |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471011 | 147.1 | 179.7 | 83.33 | 22.935 | 83.34 | 0 |
EX Special Attack: Raise the Peaks Stats
DMG Multiplier 1471012 | 522.9% |
Daze Multiplier 1471012 | 428.5% |
Adrenaline Cost | 20 |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471012 | 522.9 | 428.5 | 278.07 | 91.7675 | 148.37 | 0 |
EX Special Attack: Ground Smash Stats
DMG Multiplier 1471013 | 789.3% |
Daze Multiplier 1471013 | 661.5% |
Adrenaline Cost | 20 |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471013 | 789.3 | 661.5 | 424.23 | 136.4275 | 256.64 | 0 |
EX Special Attack: Lion's Roar Stats
DMG Multiplier 1471014 | 591.8% |
Daze Multiplier 1471014 | 489.9% |
Adrenaline Cost | 20 |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471014 | 591.8 | 489.9 | 316.23 | 103.4275 | 176.64 | 0 |
EX Special Attack: Bead Combo Stats
DMG Multiplier 1471015 | 538.7% |
Daze Multiplier 1471015 | 443.5% |
Adrenaline Cost | 20 |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471015 | 538.7 | 443.5 | 287.02 | 94.5175 | 155 | 0 |
EX Special Attack: Lion's Roar - Rage Stats
DMG Multiplier 1471016 | 947.4% |
Daze Multiplier 1471016 | 592.5% |
Adrenaline Cost | 40 |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471016 | 947.4 | 592.5 | 389.51 | 132.605 | 173.3 | 0 |
EX Special Attack: Raise the Peaks - Collapse Stats
DMG Multiplier 1471017 | 965.0% |
Daze Multiplier 1471017 | 606.6% |
Adrenaline Cost | 40 |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471017 | 965 | 606.6 | 398.6 | 135.3825 | 180.04 | 0 |
Chain Attack Lv. 12
Chain Attack: Chain Attack
When a Chain Attack is triggered, select the character to activate:
Unleash a large area attack in front, dealing massive Fire DMG.
If Banyue's Rage is at maximum, activating this skill will directly enter the Wrath state.
Character is invulnerable while using this skill.
Ultimate: Ultimate
When Decibel Rating is at Maximum, press to activate:
Unleash a powerful attack in a large area ahead, dealing massive Fire DMG;
Character is invulnerable while using this skill.
Chain Attack: Chain Attack Stats
DMG Multiplier 1471020 | 1095.5% |
Daze Multiplier 1471020 | 368.9% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471020 | 1095.5 | 368.9 | 422.79 | 244.2825 | 223.3 | 0 |
Ultimate: Ultimate Stats
DMG Multiplier 1471021 | 3258.1% |
Daze Multiplier 1471021 | 446.7% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471021 | 3258.1 | 446.7 | 270.03 | 0 | 770.04 | 0 |
Core Skill
Core Skill
Core Passive:
Banyue gains additional Sheer Force based on his maximum HP, with each point of maximum HP increasing Sheer Force by 0.1 points.
All Fire DMG dealt by Banyue's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.
When Banyue enters combat, he recovers 120 Adrenaline. In Investigation Zone mode, this effect can trigger once every 180 seconds.
When Banyue ALTs into an EX Special Attack through quick command inputs, the ongoing EX Special Attack can be interrupted. Each EX Special Attack has a unique perfect interrupt window. Interrupting after this perfect window will not affect the interrupted skill's attack effect. Interrupting precisely at the perfect window counts as triggering a Perfect Cancel.
Banyue can recover Rage through the following methods:
For every 1 point of Adrenaline consumed, recover 0.5 points of Rage.
After performing a Defensive Assist or successfully parrying enemy attacks with Diamond Body, recover 7.5 points of Rage.
When triggering a Perfect Block, recover 10 points of Rage.
When triggering a Perfect Dodge, recover 5 points of Rage.
Banyue can have a maximum of 120 Rage. When Rage reaches maximum, Banyue can enter the Wrath state by performing Basic Attack: Wrath - Unleashed, which lasts up to 12 seconds and grants one Wrath Point. Banyue can have a maximum of one Wrath Point. While in the Wrath state, Banyue cannot gain Rage.
While in the Wrath state, if there is sufficient Rage, performing an EX Special Attack or parrying enemy attacks with Diamond Body will consume 30 points of Rage instead of Adrenaline and restore 10 points of Adrenaline. Otherwise, Adrenaline will still be consumed.
While in the Wrath state, hold to automatically perform four EX Special Attacks and Basic Attack: Mountain Splitter in a fixed sequence.
While in the Wrath state, performing an EX Special Attack through Basic Attack ALT or quick command inputs grants one stack of Inspire. Each stack of Inspire increases Fire DMG by 8%, stacking up to 3 times and lasting 5 seconds. Repeated triggers reset the duration.
While in the Wrath state, it's easier to trigger Perfect Cancels.
When Banyue performs an EX Special Attack or Assist Follow-Up: Follow-Up Attack, Sheer Force increases by 450 for 30 seconds. Repeated triggers reset the duration.
Additional Ability:
When another Assist or Stun character is in your squad:
When Banyue uses an Ultimate while not in the Wrath state, Banyue recovers 60 points of Rage.
When Banyue uses an EX Special Attack or Assist Follow-Up: Assist Follow-Up, his CRIT DMG is increased by 40% for 30 seconds. Repeated triggers reset the duration.