Skills
Basic Attack Lv. 12
Basic Attack: Light Attack
Press to activate:
Perform up to 4 attacks forward, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
Basic Attack: Heavy Attack
Press to activate:
Perform up to 4 attacks forward, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
Basic Attack: Rage Mode - On
When Rage is fully restored, hold to activate:
Deal Fire DMG to nearby enemies and enter Rage Mode.
Basic Attack: Rage Mode - Gather
Drag the joystick in a half-circle and hold to activate:
Banyue continuously consumes up to 20% of his Max HP to restore Rage. When Rage is fully restored, Banyue enters Rage Mode.
Basic Attack: Mountain Splitter
When Banyue has Rage Points, hold to consume one Rage Point to activate:
Banyue blasts a mountain at enemies, dealing massive Fire DMG.
When activating this skill, if Banyue is in Rage Mode, the duration of Rage Mode increases by 2s.
Character is invulnerable while using this skill.
Basic Attack: Mountain Spliitter - Extreme
When Banyue has Rage Points and has used four different EX Special Attacks consecutively, hold to consume one Rage Point to activate:
Banyue shoots orbs forward to bind enemies, dealing massive Fire DMG.
Banyue will next automatically activate Basic Attack: Mountain Splitter. If Banyue is in Rage Mode upon activating this skill, the duration of Rage Mode increases by 1.5s.
Character is invulnerable while using this skill.
Basic Attack: Light Attack Stats
1st-Hit DMG Multiplier 1471001 | 94.3% |
2nd-Hit DMG Multiplier 1471002 | 116.0% |
3rd-Hit DMG Multiplier 1471003 | 206.0% |
4th-Hit DMG Multiplier 1471004 | 234.7% |
1st-Hit Daze Multiplier 1471001 | 67.2% |
2nd-Hit Daze Multiplier 1471002 | 79.1% |
3rd-Hit Daze Multiplier 1471003 | 150.8% |
4th-Hit Daze Multiplier 1471004 | 173.2% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471001 | 94.3 | 67.2 | 40.02 | 11.0275 | 40.03 | 1.601 |
1471002 | 116 | 79.1 | 47.83 | 13.1725 | 47.84 | 1.914 |
1471003 | 206 | 150.8 | 91.08 | 25.0525 | 91.09 | 3.644 |
1471004 | 234.7 | 173.2 | 104.38 | 28.71 | 104.39 | 4.176 |
Basic Attack: Heavy Attack Stats
1st-Hit DMG Multiplier 1471005 | 105.6% |
2nd-Hit DMG Multiplier 1471006 | 140.8% |
3rd-Hit DMG Multiplier 1471007 | 304.9% |
4th-Hit DMG Multiplier 1471008 | 206.0% |
1st-Hit Daze Multiplier 1471005 | 74.8% |
2nd-Hit Daze Multiplier 1471006 | 97.3% |
3rd-Hit Daze Multiplier 1471007 | 222.4% |
4th-Hit Daze Multiplier 1471008 | 153.5% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471005 | 105.6 | 74.8 | 45 | 12.375 | 45 | 1.8 |
1471006 | 140.8 | 97.3 | 58.44 | 16.0875 | 58.45 | 2.338 |
1471007 | 304.9 | 222.4 | 134.11 | 36.905 | 134.12 | 5.365 |
1471008 | 206 | 153.5 | 92.5 | 25.465 | 92.51 | 3.701 |
Basic Attack: Rage Mode - On Stats
1st-Hit DMG Multiplier 1471027 | 184.0% |
2nd-Hit DMG Multiplier 1471027 | 133.2% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471027 | 184 | 133.2 | 80.03 | 22.0275 | 80.04 | 0 |
Basic Attack: Mountain Splitter Stats
1st-Hit DMG Multiplier 1471009 | 323.1% |
2nd-Hit DMG Multiplier 1471009 | 151.5% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471009 | 323.1 | 151.5 | 91.68 | 25.2175 | 91.69 | 3.668 |
Basic Attack: Mountain Spliitter - Extreme Stats
1st-Hit DMG Multiplier 1471010 | 1795.1% |
2nd-Hit DMG Multiplier 1471010 | 229.2% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471010 | 1795.1 | 229.2 | 138.29 | 38.0325 | 138.3 | 5.532 |
Dodge Lv. 12
Dodge: Dodge
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dodge: Taunt
Drag the joystick in a half-circle and press to activate:
Dodge backwards and taunt the enemy.
After any EX Special Attack, automatically activate Dodge: Taunt. During Dodge: Taunt, quickly input the corresponding command to continue using EX Special Attacks.
Character is invulnerable while using this skill.
Dash Attack: Dash Attack
Press or hold during Dodge: Taunt to activate:
Shoots a ball forward, dealing massive Fire DMG.
After activating this skill, you can automatically follow up with the 2nd hit of Basic Attack: Light Attack or 2nd hit of Basic Attack: Heavy Attack.
Dodge Counter: Dodge Counter
During a Perfect Dodge, press or after triggering a Perfect Dodge via Dodge: Taunt, hold to activate:
Attacks enemies in front, dealing Fire DMG.
After activating this skill, you can automatically follow up with the 3rd hit of Basic Attack: Light Attack or 3rd hit of Basic Attack: Heavy Attack.
Character is invulnerable while using this skill.
Dash Attack: Dash Attack Stats
DMG Multiplier 1471018 | 98.0% |
Daze Multiplier 1471018 | 45.7% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471018 | 98 | 45.7 | 27.51 | 7.59 | 27.52 | 1.101 |
Dodge Counter: Dodge Counter Stats
DMG Multiplier 1471019 | 401.9% |
Daze Multiplier 1471019 | 328.3% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471019 | 401.9 | 328.3 | 98.36 | 27.06 | 248.37 | 3.935 |
Assist Lv. 12
Quick Assist: Quick Assist
When the active character is launched, press to activate:
Unleash a flurry of attack at enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Defensive Assist
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, inflicting massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Assist Follow-Up
Press after a Defensive Assist or after parrying an enemy attack with Indestructible to activate:
Rapidly dash forward and attack, dealing Fire DMG.
Character is invulnerable while using this skill.
Quick Assist: Quick Assist Stats
DMG Multiplier 1471022 | 164.7% |
Daze Multiplier 1471022 | 77.8% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471022 | 164.7 | 77.8 | 46.68 | 12.8425 | 46.69 | 1.868 |
Defensive Assist: Defensive Assist Stats
Light Defensive Daze Multiplier 1471023 | 407.7% |
Heavy Defensive Daze Multiplier 1471024 | 514.4% |
Chain Defensive Daze Multiplier 1471025 | 250.4% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471023 | 0 | 407.7 | 0 | 0 | 366.64 | 0 |
1471024 | 0 | 514.4 | 0 | 0 | 416.64 | 0 |
1471025 | 0 | 250.4 | 0 | 0 | 116.64 | 0 |
Assist Follow-Up: Assist Follow-Up Stats
DMG Multiplier 1471026 | 485.6% |
Daze Multiplier 1471026 | 396.0% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471026 | 485.6 | 396 | 257.73 | 85.5525 | 133.31 | 0 |
Special Attack Lv. 12
Indestructible
With sufficient Adrenaline, drag the joystick backwards and press to activate:
Banyue enters a defensive stance, lasting for 1s. If attacked by an enemy during this period, 20 Adrenaline will be consumed to parry the attack, dealing massive daze.
If attacked by an enemy during the skill's activation, a Perfect Block is triggered.
Character is invulnerable after successfully parrying an attack.
EX Special Attack: Mountain Raiser
With sufficient Adrenaline, this skill can be activated in two ways:
After the 2nd hit of Basic Attack: Heavy Attack, press to activate:
While performing any EX Special Attack, Assist Follow-Up or Dodge Counter, quickly press to activate:
Banyue raises a mountain, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Ground Smasher
With sufficient Adrenaline, this skill can be activated in two ways:
After the 3rd hit of Basic Attack: Light Attack, press to activate:
While performing any EX Special Attack, Assist Follow-Up or Dodge Counter, quickly press to activate:
Banyue continuously slams the ground, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Lion's Roar
With sufficient Adrenaline, this skill can be activated in two ways:
After the 2nd hit of Basic Attack: Light Attack, press to activate:
While performing any EX Special Attack, Assist Follow-Up or Dodge Counter, quickly press to activate:
Banyue unleashes a sonic attack forward, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Orb Combo
With sufficient Adrenaline, this skill can be activated in two ways:
After the 3rd hit of Basic Attack: Heavy Attack, press to activate:
While performing any EX Special Attack, Assist Follow-Up or Dodge Counter, quickly press to activate:
Banyue throw orbs at enemies in front, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Lion's Roar - Fury
With sufficient Adrenaline, quickly press after EX Special Attack: Orb Combo to activate:
Banyue unleashes a sonic attack forward, dealing massive Fire DMG.
Character is invulnerable while using this skill.
EX Special Attack: Mountain Raiser - Collapse
With sufficient Adrenaline, quickly press after EX Special Attack: Ground Smasher to activate:
Banyue raises and even larger mountain, dealing massive Fire DMG.
Character is invulnerable while using this skill.
Indestructible Stats
Daze Multiplier 1471011 | 179.7% |
Adrenaline Cost | ??? |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471011 | 147.1 | 179.7 | 83.33 | 22.935 | 83.34 | 0 |
EX Special Attack: Mountain Raiser Stats
DMG Multiplier 1471012 | 522.9% |
Daze Multiplier 1471012 | 428.5% |
Adrenaline Cost | ??? |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471012 | 522.9 | 428.5 | 278.07 | 91.7675 | 148.37 | 0 |
EX Special Attack: Ground Smasher Stats
DMG Multiplier 1471013 | 789.3% |
Daze Multiplier 1471013 | 661.5% |
Adrenaline Cost | ??? |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471013 | 789.3 | 661.5 | 424.23 | 136.4275 | 256.64 | 0 |
EX Special Attack: Lion's Roar Stats
DMG Multiplier 1471014 | 591.8% |
Daze Multiplier 1471014 | 489.9% |
Adrenaline Cost | ??? |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471014 | 591.8 | 489.9 | 316.23 | 103.4275 | 176.64 | 0 |
EX Special Attack: Orb Combo Stats
DMG Multiplier 1471015 | 538.7% |
Daze Multiplier 1471015 | 443.5% |
Adrenaline Cost | ??? |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471015 | 538.7 | 443.5 | 287.02 | 94.5175 | 155 | 0 |
EX Special Attack: Lion's Roar - Fury Stats
DMG Multiplier 1471016 | 947.4% |
Daze Multiplier 1471016 | 592.5% |
Adrenaline Cost | ??? |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471016 | 947.4 | 592.5 | 389.51 | 132.605 | 173.3 | 0 |
EX Special Attack: Mountain Raiser - Collapse Stats
DMG Multiplier 1471017 | 965.0% |
Daze Multiplier 1471017 | 606.6% |
Adrenaline Cost | ??? |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471017 | 965 | 606.6 | 398.6 | 135.3825 | 180.04 | 0 |
Chain Attack Lv. 12
Chain Attack:
When a Chain Attack is triggered, select the character to activate:
Unleash a wide attack forward, dealing massive Fire DMG.
If Banyue's Rage is fully restored, activating this skill will cause him to immediately enter Rage Mode.
Character is invulnerable while using this skill.
Ultimate:
When Decibel Rating is at Maximum, press to activate:
Unleash a wide attack forward, dealing massive Fire DMG.
Character is invulnerable while using this skill.
Chain Attack: Stats
DMG Multiplier 1471020 | 1095.5% |
Daze Multiplier 1471020 | 368.9% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471020 | 1095.5 | 368.9 | 422.79 | 244.2825 | 223.3 | 0 |
Ultimate: Stats
DMG Multiplier 1471021 | 3258.1% |
Daze Multiplier 1471021 | 446.7% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1471021 | 3258.1 | 446.7 | 270.03 | 0 | 770.04 | 0 |
Core Skill
Core Skill
Core Passive:
Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing Sheer Force by 0.1.
All Fire DMG Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.
Upon entering combat, Banyue immediately restores all Adrenaline. In Investigation Zone Mode, this effect can only trigger once every 180s.
When Banyue quickly activates an EX Special Attack, he can interrupt an active EX Special Attack. Each EX Special Attack has a specific Perfect Interrupt timing. Interrupting after the Perfect Interrupt timing window grants no additional effect. Interrupting an EX Special Attack during the Perfect Interrupt timing window is considered a Perfect Cancel.
Banyue can restore Rage in the following ways:
Each point of Adrenaline consumed restores 0.5 Rage.
Using a Defensive Assist or successfully parrying an attack with Indestructible restores 7.5 Rage.
Triggering a Perfect Block restores 10 Rage.
Triggering a Perfect Dodge restores 5 Rage.
Banyue can accumulate a maximum of 120 Rage. Banyue can enter Rage Mode by activating Basic Attack: Rage Mode - On, lasting for 12s and gaining one Rage Point. Banyue can accumulate a maximum of one Rage Point. While in Rage Mode, Banye cannot accumulate additional Rage.
While in Rage Mode, with sufficient Rage, activating an EX Special Attack or parrying an enemy attack with Indestructible no longer consumes Adrenaline, instead consuming 30 Rage and restoring 10 Adrenaline. If Rage is insufficient, Adrenaline will still be consumed.
While in Rage Mode with sufficient Rage, hold to automatically perform four EX Special Attacks, followed automatically by Basic Attack: Mountain Splitter.
While in Rage Mode, activating an EX Special Attack after a Basic Attack derivation or through quick command inputs grants one stack of Invigoration. Each stack of Invigoration increases Fire DMG by 8% for 5s, stacking up to 4 times. Repeated triggers refresh the duration.
While in Rage Mode, Perfect Cancels become easier to trigger. When Banyue activates an EX Special Attack or Assist Follow-Up, his Sheer Force increases by 450 for 30s. Repeated triggers refresh the duration.
Additional Ability:
When another character in your squad is a Supportor Stuncharacter:
When Banyue activates Ultimate, if he is not in Rage Mode, he will recover 60 Rage.
When Banyue activates an EX Special Attack or Assist Follow-Up, his CRIT DMG increases by 40% for 30s. Repeated triggers refresh the duration.