Skills
Basic Attack Lv. 12
Basic Attack: Cloud Piercer
Press to activate:
Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG.
When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers.
After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers.
Basic Attack: Cloud Piercer - Drift
During Basic Attack: Cloud Piercer, drag the joystick and press to activate:
Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG.
Basic Attack: Falling Feather
After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold to activate:
Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG.
Hold to aim at a target and release
to activate:
After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG.
Basic Attack: Ha-Oto no Ya
When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s.
There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG.
Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked.
Basic Attack: Cloud Piercer Stats
1st-Hit DMG Multiplier 1201001 | 85.3% |
2nd-Hit DMG Multiplier 1201002 | 80.5% |
3rd-Hit DMG Multiplier 1201003 | 142.4% |
4th-Hit DMG Multiplier 1201004 | 180.3% |
5th-Hit DMG Multiplier 1201005 | 266.0% |
1st-Hit Daze Multiplier 1201001 | 40.8% |
2nd-Hit Daze Multiplier 1201002 | 67.4% |
3rd-Hit Daze Multiplier 1201003 | 100.2% |
4th-Hit Daze Multiplier 1201004 | 134.7% |
5th-Hit Daze Multiplier 1201005 | 173.7% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201001 | 85.3 | 40.8 | 0.867 | 0 | 6.6275 | 24.07 |
1201002 | 80.5 | 67.4 | 1.45 | 0 | 11.0825 | 40.28 |
1201003 | 142.4 | 100.2 | 2.164 | 0 | 16.5275 | 60.09 |
1201004 | 180.3 | 134.7 | 2.93 | 49.17 | 22.385 | 81.38 |
1201005 | 266 | 173.7 | 3.777 | 65.84 | 28.875 | 104.91 |
Basic Attack: Cloud Piercer - Drift Stats
DMG Multiplier 1201006 | 139.9% |
Daze Multiplier 1201006 | 74.0% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201006 | 139.9 | 74 | 1.593 | 0 | 12.1825 | 44.23 |
Basic Attack: Falling Feather Stats
DMG Multiplier 1201007 | 211.0% |
Daze Multiplier 1201007 | 79.1% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201007 | 211 | 79.1 | 1.724 | 33.51 | 13.1725 | 47.88 |
Basic Attack: Ha-Oto no Ya Stats
DMG Multiplier 1201008 | 32.4% |
Daze Multiplier 1201008 | 0.0% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201008 | 32.4 | 0 | 0 | 0 | 0 | 0 |
Dodge Lv. 12
Dodge: Quick Flash
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Hiten no Tsuru
Press during a dodge to activate:
Launch multiple piercing attacks ahead, dealing Physical DMG.
Dodge Counter: Hidden Edge
Press during a Perfect Dodge to activate:
Pierces enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.
Dash Attack: Hiten no Tsuru - Slash
While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash.
While in the Awakened state, press during a dodge to activate:
Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG.
When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.
While in the Awakened state, press after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash.
During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.
Dash Attack: Hiten no Tsuru Stats
DMG Multiplier 1201011 | 162.1% |
Daze Multiplier 1201011 | 61.3% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201011 | 162.1 | 61.3 | 1.321 | 0 | 10.0925 | 36.67 |
Dodge Counter: Hidden Edge Stats
DMG Multiplier 1201012 | 439.6% |
Daze Multiplier 1201012 | 292.2% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201012 | 439.6 | 292.2 | 2.759 | 53.64 | 21.0925 | 226.64 |
Dash Attack: Hiten no Tsuru - Slash Stats
1st-Hit DMG Multiplier 1201020 | 325.1% |
2nd-Hit DMG Multiplier 1201021 | 333.8% |
3rd-Hit DMG Multiplier 1201022 | 379.9% |
1st-Hit Daze Multiplier 1201020 | 99.0% |
2nd-Hit Daze Multiplier 1201021 | 69.0% |
3rd-Hit Daze Multiplier 1201022 | 74.8% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201020 | 325.1 | 99 | 1.08 | 41.97 | 16.5 | 29.99 |
1201021 | 333.8 | 69 | 0.751 | 29.16 | 11.4675 | 41.67 |
1201022 | 379.9 | 74.8 | 0.81 | 31.47 | 12.375 | 44.97 |
Assist Lv. 12
Quick Assist: Braced Bow
When the active character is launched, press to activate:
Unleash a piercing attack at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.
Defensive Assist: Yugamae
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Yugamae - Slash
Press after a Defensive Assist to activate:
Unleash a series of slashes at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.
Quick Assist: Braced Bow Stats
DMG Multiplier 1201015 | 169.0% |
Daze Multiplier 1201015 | 127.2% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201015 | 169 | 127.2 | 2.759 | 53.64 | 21.0925 | 38.32 |
Defensive Assist: Yugamae Stats
Light Defensive Daze Multiplier 1201016 | 371.9% |
Heavy Defensive Daze Multiplier 1201017 | 443.7% |
Chain Defensive Daze Multiplier 1201018 | 179.7% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201016 | 0 | 371.9 | 0 | 0 | 0 | 350.04 |
1201017 | 0 | 443.7 | 0 | 0 | 0 | 383.34 |
1201018 | 0 | 179.7 | 0 | 0 | 0 | 83.34 |
Assist Follow-Up: Yugamae - Slash Stats
DMG Multiplier 1201019 | 615.1% |
Daze Multiplier 1201019 | 395.3% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201019 | 615.1 | 395.3 | 0 | 181.45 | 87.6975 | 120.01 |
Special Attack Lv. 12
Special Attack: Nowhere to Hide
Press to activate:
Launch an arrow forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Nowhere to Run
With enough Energy, press to activate:
Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG.
When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
Special Attack: Nowhere to Hide Stats
DMG Multiplier 1201009 | 105.1% |
Daze Multiplier 1201009 | 78.7% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201009 | 105.1 | 78.7 | 0 | 33.26 | 13.09 | 47.52 |
EX Special Attack: Nowhere to Run Stats
DMG Multiplier 1201010 | 899.2% |
Daze Multiplier 1201010 | 674.5% |
Energy Cost | 60 |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201010 | 899.2 | 674.5 | 0 | 319.11 | 164.78 | 121.64 |
Chain Attack Lv. 12
Chain Attack: Kai - Hanare
When a Chain Attack is triggered, select the character to activate:
Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG.
When the arrow hits the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
Ultimate: Zanshin
When Decibel Rating is at Maximum, press to activate:
Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG.
Character is invulnerable while using this skill.
Chain Attack: Kai - Hanare Stats
DMG Multiplier 1201013 | 1035.7% |
Daze Multiplier 1201013 | 275.8% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201013 | 1035.7 | 275.8 | 0 | 256.33 | 228.7175 | 166.7 |
Ultimate: Zanshin Stats
DMG Multiplier 1201014 | 3908.6% |
Daze Multiplier 1201014 | 160.8% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1201014 | 3908.6 | 160.8 | 0 | 61.81 | 0 | 588.31 |
Core Skill
Core Skill
Core Passive: Day Break
The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 25%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 12%.
Additional Ability: Overclock
When another character in your squad is a Stun or Anomaly character:
When Harumasa's attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa's Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target.
Mindscape Cinema
Materials Calculator
Harumasa Level
Core Skill
Basic Attack
Dodge
Assist
Special Attack
Chain Attack
Materials Required
Move List
01
Basic Attack: Cloud Piercer (1st, 2nd, and 3rd hit)

02
Basic Attack: Cloud Piercer (4th and 5th hit)

03
Basic Attack: Falling Feather

04
Basic Attack: Falling Feather

05
Special Attack: Nowhere to Hide

06
EX Special Attack: Nowhere to Run

07
Dash Attack: Hiten no Tsuru



08
Dash Attack: Hiten no Tsuru - Slash



09
Dash Attack: Hiten no Tsuru - Slash (Quick launch)

10
Dodge Counter: Hidden Edge



11
Chain Attack: Kai - Hanare

12
Ultimate: Zanshin

13
Quick Assist: Braced Bow

14
Defensive Assist: Yugamae

15
Assist Follow-Up: Yugamae - Slash

Profile
Character Details
Possessing exceptional Ether aptitude since he was young and being dubbed a prodigy, he entered HSO after graduating with outstanding merit.
Was originally a member of a certain ace division within HSO, but later left due to various reasons, joining Miyabi's team instead.
He possesses a carefree and laidback attitude, and his only wish is to achieve acceptable results with minimum effort.
After efficiently taking care of his work to the lowest acceptable standard, he will hurry to use all the remainder of his available time to rest (slack off).
He claims he uses a bow to better slack off, as it effectively lowers the amount of running he has to do.
Asaba Harumasa has poor health, and over-exercise sometimes triggers his illness.
He often uses this reason to apply for sick leave, though no one knows what he does with this time off. Either way, it's probably not resting.
Close Trust Rank Agent Intel
This illness causes certain parts of the patient's body to mutate, wrecking their constitution, but also giving them unusually exceptional Ether aptitude.
In the late stages of the illness, the patient's body will rapidly deteriorate, losing their Ether aptitude and sensory functions while under immense pain, eventually resulting in death. If the patient's illness worsens in late stages while in a Hollow, they'll quickly be corrupted into an Ethereal.
Those who suffer from Ether Aptitude Regression Syndrome do not live long. Currently, the longest-lived person with this illness died at the age of 26.
There is no known method to completely cure this disease.
Cooperation Notes
Belle
Harumasa sure is good at slacking off... Hey Wise, maybe we should learn from him.Wise
Harumasa can only slack off because he manages to complete his work with efficiency. Let's try mastering that skill first... Aptitude Info
Executive officer Asaba Harumasa, possessing excellent Ether aptitude, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).
For more information, I suggest obtaining access to Asaba Harumasa's medical history.