Skills
Basic Attack Lv. 12
Basic Attack: Blazing Wind Slash
Press to activate:
Perform up to three slashes forward, dealing Physical DMG;
During each attack's activation phase, pressing will trigger [Blazing Wind], causing this attack to deal additional Fire DMG and restore Adrenaline.
Basic Attack: Blazing Wind Slash Stats
1st-Hit DMG Multiplier 1441001 | 58.4% |
2nd-Hit DMG Multiplier 1441002, 1441003 | 76.7%+89.6% |
3rd-Hit DMG Multiplier 1441004, 1441005 | 120.3%+128.9% |
1st-Hit DMG Multiplier (Triggers Blazing Wind) 1441001, 1441006 | 58.4%+69.6% |
2nd-Hit DMG Multiplier (Triggers Blazing Wind) 1441002, 1441007 | 76.7%+105.3% |
3rd-Hit DMG Multiplier (Triggers Blazing Wind) 1441004, 1441008 | 120.3%+131.8% |
1st-Hit Daze Multiplier 1441001 | 41.2% |
2nd-Hit Daze Multiplier 1441002, 1441003 | 54.9%+65.1% |
3rd-Hit Daze Multiplier 1441004, 1441005 | 88.4%+97.0% |
1st-Hit Daze Multiplier (Triggers Blazing Wind) 1441001, 1441006 | 41.2%+45.9% |
2nd-Hit Daze Multiplier (Triggers Blazing Wind) 1441002, 1441007 | 54.9%+75.9% |
3rd-Hit Daze Multiplier (Triggers Blazing Wind) 1441004, 1441008 | 88.4%+98.7% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441001 | 58.4 | 41.2 | 0 | 7.3975 | 26.87 | 0.806 |
1441002 | 76.7 | 54.9 | 0 | 9.955 | 36.18 | 1.086 |
1441003 | 89.6 | 65.1 | 0 | 11.8525 | 43.02 | 1.291 |
1441004 | 120.3 | 88.4 | 0 | 16.1425 | 58.66 | 1.76 |
1441005 | 128.9 | 97 | 0 | 17.6 | 63.99 | 1.92 |
1441006 | 69.6 | 45.9 | 35.81 | 8.3875 | 30.45 | 0.914 |
1441007 | 105.3 | 75.9 | 50.01 | 13.915 | 50.52 | 1.516 |
1441008 | 131.8 | 98.7 | 54.98 | 18.0675 | 65.65 | 1.97 |
Basic Attack: Blazing Wind - Misty Slash Stats
1st-Hit DMG Multiplier 1441009 | 98.3% |
2nd-Hit DMG Multiplier 1441010 | 219.0% |
3rd-Hit DMG Multiplier 1441011 | 318.1% |
4th-Hit DMG Multiplier 1441012 | 483.7% |
1st-Hit Daze Multiplier 1441009 | 58.6% |
2nd-Hit Daze Multiplier 1441010 | 131.4% |
3rd-Hit Daze Multiplier 1441011 | 206.1% |
4th-Hit Daze Multiplier 1441012 | 313.4% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441009 | 98.3 | 58.6 | 38.75 | 10.67 | 38.76 | 1.163 |
1441010 | 219 | 131.4 | 87.36 | 24.035 | 87.37 | 2.621 |
1441011 | 318.1 | 206.1 | 136.78 | 37.62 | 136.79 | 4.104 |
1441012 | 483.7 | 313.4 | 208.8 | 57.4475 | 208.81 | 6.265 |
Dodge Lv. 12
Dodge: Blade Flash
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Blade Flash - Zanshin
Press during a dodge to activate:
Performs a shoulder charge attack forward, dealing Physical DMG.
Dodge Counter: Blade Flash - Raid
Press during a Perfect Dodge to activate:
Slash and punch enemies in front, dealing Fire DMG;
Character is invulnerable while using this skill.
Dash Attack: Blade Flash - Zanshin Stats
DMG Multiplier 1441016 | 118.1% |
Daze Multiplier 1441016 | 55.4% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441016 | 118.1 | 55.4 | 0 | 10.0925 | 36.67 | 1.1 |
Dodge Counter: Blade Flash - Raid Stats
DMG Multiplier 1441017 | 362.0% |
Daze Multiplier 1441017 | 295.7% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441017 | 362 | 295.7 | 96.63 | 26.5925 | 246.64 | 2.9 |
Assist Lv. 12
Quick Assist: Lone Shadow - Return
When the active character is launched, press to activate:
Slash and punch enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Lone Shadow - Mountain Stand
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze and Fire DMG;
Upon activating this skill, recover 75 [Burning Core];
Character is invulnerable while using this skill.
Assist Follow-Up: Lone Shadow - Breaking Fang
Press after a [Defensive Assist] to activate:
Unleash multiple slashes against enemies in front, dealing Fire DMG;
Repeatedly press to perform consecutive slashes, up to 7 additional times;
During consecutive slashes, if Komano Manato's HP is above 30%, consume 2% of max HP to trigger [Core Passive];
Character is invulnerable while using this skill.
Quick Assist: Lone Shadow - Return Stats
DMG Multiplier 1441020 | 155.5% |
Daze Multiplier 1441020 | 72.6% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441020 | 155.5 | 72.6 | 48.31 | 13.31 | 48.32 | 1.45 |
Defensive Assist: Lone Shadow - Mountain Stand Stats
DMG Multiplier 1441026 | 80.7% |
Light Defensive Daze Multiplier 1441021 | 371.0% |
Heavy Defensive Daze Multiplier 1441022 | 467.9% |
Chain Defensive Daze Multiplier 1441023 | 467.9% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441021 | 0 | 371 | 0 | 0 | 366.64 | 0 |
1441022 | 0 | 467.9 | 0 | 0 | 416.64 | 0 |
1441023 | 0 | 467.9 | 0 | 0 | 116.64 | 0 |
1441026 | 80.7 | 0 | 0 | 0 | 0 | 0 |
Assist Follow-Up: Lone Shadow - Breaking Fang Stats
DMG Multiplier 1441024 | 333.9% |
Daze Multiplier 1441024 | 407.3% |
Maximum Combo DMG Multiplier 1441024, 1441025 | 333.9%+777.8% |
Maximum Combo Daze Multiplier 1441024, 1441025 | 407.3%+315.6% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441024 | 333.9 | 407.3 | 208.33 | 57.31 | 208.34 | 4.688 |
1441025 | 777.8 | 315.6 | 210 | 57.75 | 210 | 7.863 |
Special Attack Lv. 12
Special Attack: Ashes Return
Press to activate:
Slash forward to deal Fire DMG to enemies;
If attacked by enemies during this skill, recover 20% of lost HP when slashing; this effect can be triggered once every {EXCEL:2} seconds;
If attacked by enemies during this skill, enhance this slash;
Take 40% less DMG during this skill;
Anti-Interrupt level is increased while using this skill.
Special Attack: Ashes Return - Sacrifice
Hold to activate:
Enter charging state, consuming up to 10% of max HP and recovering 100 [Flame], HP can be consumed up to 30% of max HP;
Release [Special Attack: Ashes Return] when releasing the button, if hit by enemy attacks during this skill, recover 20% of lost HP when performing the Slash, this effect can be triggered once every 10 seconds;
If hit by enemy attacks or charged for a certain duration during this skill, the Slash will be enhanced;
Take 40% less DMG during this skill;
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Ashes Return - Fall
While in [Molten Edge] state, with enough Adrenaline, press to activate:
Jump and perform a falling slash on enemies ahead, dealing massive Fire DMG;
Upon activating this skill, restore 33% of max HP;
Character is invulnerable while using this skill.
Special Attack: Ashes Return Stats
DMG Multiplier 1441013 | 85.6% |
Daze Multiplier 1441013 | 61.0% |
DMG Multiplier (Successful Charge or Block) 1441014 | 245.9% |
Daze Multiplier (successful charge or block) 1441014 | 173.4% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441013 | 85.6 | 61 | 40.02 | 11.0275 | 40.03 | 0 |
1441014 | 245.9 | 173.4 | 115.02 | 31.6525 | 40.03 | 0 |
EX Special Attack: Ashes Return - Fall Stats
DMG Multiplier 1441015 | 1306.0% |
Daze Multiplier 1441015 | 993.3% |
Adrenaline Cost | 80 |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441015 | 1306 | 993.3 | 738.91 | 266.53 | 201.67 | 0 |
Chain Attack Lv. 12
Chain Attack: Maximum Inferno Blast
When a Chain Attack is triggered, select the character to activate:
Throws their sword and charges at enemies to trigger an explosion, dealing massive Fire DMG;
Character is invulnerable while using this skill.
Ultimate: Musou Koukon
When Decibel Rating is at Maximum, press to activate:
Jump and unleash a falling slash at enemies ahead, followed by an explosion, dealing massive Fire DMG;
Character is invulnerable while using this skill.
Chain Attack: Maximum Inferno Blast Stats
DMG Multiplier 1441018 | 937.2% |
Daze Multiplier 1441018 | 280.2% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441018 | 937.2 | 280.2 | 386.16 | 234.2175 | 186.67 | 0 |
Ultimate: Musou Koukon Stats
DMG Multiplier 1441019 | 3097.2% |
Daze Multiplier 1441019 | 503.3% |
DMG Multiplier | Daze Multiplier | Anomaly Buildup | Decibel Gain | Miasma Depletion | Adrenaline Gain | |
---|---|---|---|---|---|---|
1441019 | 3097.2 | 503.3 | 1135.25 | 0 | 835 | 0 |
Core Skill
Core Skill
Core Passive:
Manato gains additional Sheer Force based on his max HP, with each point of max HP increasing Sheer Force by 0.1;
All Fire DMG dealt by Manato's skills becomes Sheer DMG that ignores enemy defense and uses Sheer Force as the DMG Multiplier;
When Manato uses [Special Attack: Ashes Return - Sacrifice] or [Defensive Assist], he accumulates [Burning Core], up to 100 points; When [Burning Core] reaches 75 points, Manato enters [Molten Edge] state until [Burning Core] is depleted;
While [Molten Edge], Manato's [Basic Attack] is enhanced and he can use [EX Special Attack: Ashes Return - Fall];
When Manato consumes max HP during consecutive slashes of [Basic Attack: Blazing Wind - Misty Slash] or [Assist Follow-Up], this attack's CRIT DMG increases by 50%, and Adrenaline recovery rate increases by 100%;
While in [Molten Edge], Manato's CRIT Rate increases by 15%, and Fire DMG increases by 20%.
Additional Ability:
When another character in your squad is a [Support] or [Stun] character in the squad:
When Manato uses Ultimate, gain 8 stacks of [Remnant Flame], when using Chain Attack, gain 4 stacks of [Remnant Flame], lasting 60 seconds, stacking up to 16 times, repeated triggers reset the duration; When Manato performs consecutive slashes with [Basic Attack: Blazing Wind - Misty Slash] or [Assist Follow-Up], if maximum HP is below 50%, consume 1 stack of [Remnant Flame] to restore 2% of maximum HP.