Skills
Basic Attack Lv. 12
Basic Attack: High-Pressure Flamethrower
Press to activate:
Unleashes up to 5 attacks in front, followed by a powerful flame blade strike, dealing Physical DMG and Fire DMG.
Basic Attack: High-Pressure Flamethrower Stats
1st-Hit DMG Multiplier 1301001 | 29.9% |
2nd-Hit DMG Multiplier 1301002 | 89.5% |
3rd-Hit DMG Multiplier 1301003 | 83.3% |
4th-Hit DMG Multiplier 1301004 | 173.6% |
5th-Hit DMG Multiplier 1301005 | 364.2% |
Fire Blade DMG Multiplier 1301006 | 316.8% |
1st-Hit Daze Multiplier 1301001 | 18.3% |
2nd-Hit Daze Multiplier 1301002 | 48.9% |
3rd-Hit Daze Multiplier 1301003 | 38.6% |
4th-Hit Daze Multiplier 1301004 | 81.1% |
5th-Hit Daze Multiplier 1301005 | 177.6% |
Fire Blade Daze Multiplier 1301006 | 156.4% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301001 | 29.9 | 18.3 | 0.383 | 0 | 2.9425 | 11.32 |
1301002 | 89.5 | 48.9 | 1.058 | 28.67 | 8.085 | 31.18 |
1301003 | 83.3 | 38.6 | 0.829 | 26.73 | 6.3525 | 24.24 |
1301004 | 173.6 | 81.1 | 1.754 | 51.2 | 13.42 | 51.21 |
1301005 | 364.2 | 177.6 | 3.867 | 101.2 | 29.5625 | 101.21 |
1301006 | 316.8 | 156.4 | 3.39 | 94.16 | 25.905 | 94.17 |
Dodge Lv. 12
Dodge: Flickering Flames
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Rush Command
Press during a dodge to activate:
Perform a quick forward attack, dealing Physical DMG.
Dodge Counter: Counter Strike Opportunity
Press during a Perfect Dodge to activate:
Launch a series of attacks on enemies in front, dealing Physical DMG and Fire DMG.
Character is invulnerable while using this skill.
Dash Attack: Rush Command Stats
DMG Multiplier 1301012 | 125.0% |
Daze Multiplier 1301012 | 47.7% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301012 | 125 | 47.7 | 0.51 | 0 | 7.81 | 28.32 |
Dodge Counter: Counter Strike Opportunity Stats
DMG Multiplier 1301013 | 516.3% |
Daze Multiplier 1301013 | 335.9% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301013 | 516.3 | 335.9 | 1.86 | 103.33 | 28.435 | 253.34 |
Assist Lv. 12
Quick Assist: Searing Slash
When the active character is launched, press to activate:
Unleash a series of attacks on enemies in front, dealing Physical DMG and Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Blazing Gunblade
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Boiling Pierce
Press after a Defensive Assist to activate:
Unleash multiple attacks against enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
Quick Assist: Searing Slash Stats
DMG Multiplier 1301017 | 228.1% |
Daze Multiplier 1301017 | 170.9% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301017 | 228.1 | 170.9 | 0.93 | 51.66 | 28.435 | 51.67 |
Defensive Assist: Blazing Gunblade Stats
Light Defensive Daze Multiplier 1301018 | 407.7% |
Heavy Defensive Daze Multiplier 1301019 | 514.4% |
Chain Defensive Daze Multiplier 1301020 | 250.4% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301018 | 0 | 407.7 | 0 | 0 | 0 | 366.64 |
1301019 | 0 | 514.4 | 0 | 0 | 0 | 416.64 |
1301020 | 0 | 250.4 | 0 | 0 | 0 | 116.64 |
Assist Follow-Up: Boiling Pierce Stats
DMG Multiplier 1301021 | 722.8% |
Daze Multiplier 1301021 | 470.6% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301021 | 722.8 | 470.6 | 0 | 306.42 | 102.135 | 154.97 |
Special Attack Lv. 12
Special Attack: Blazing Chamber
Press to activate:
Thrust forward and perform a tail attack, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
Special Attack: Corrosive Flash
Automatically triggers during ally attacks:
Unleashes 4 laser Aftershock attacks, dealing Fire DMG.
Triggers once per 5s.
Upon activating this skill, restore 20 Bottled Heat.
Character is invulnerable while using this skill.
EX Special Attack: Watch Your Step
With enough Energy, press to activate:
Perform a sweeping laser attack forward, dealing Fire DMG.
After using this skill, immediately follow up with the powerful fire blade from the Basic Attack.
Upon activating this skill, restore 20 Bottled Heat.
Character is invulnerable while using this skill.
EX Special Attack: Crimson Vortex
When off-field with 60 or more Energy, automatically triggers during ally attacks:
Performs a sweeping laser attack in an area around, dealing Fire DMG.
Upon activating this skill, restore 20 Bottled Heat.
Character is invulnerable while using this skill.
EX Special Attack: Heat Charge
When Bottled Heat is greater than or equal to 100, hold to activate:
Consume 100 Bottled Heat to continuously fire a laser forward, dealing Fire DMG.
When firing begins, triggers Quick Assist.
After continuous firing for a period, firepower increases, greatly boosting the skill's Interrupt Level.
When attacked during firing, will parry enemy attacks and immediately increase firepower.
When maximum firing duration is reached, automatically activates EX Special Attack: Fiery Eruption.
During the low firepower phase, Anti-Interrupt Level increases and DMG taken is reduced by 40%, while character is invulnerable during the high firepower phase.
EX Special Attack: Fiery Eruption
Automatically activates after EX Special Attack: Heat Charge reaches maximum firing time:
Performs a spinning attack forward, then fires a laser ahead dealing Fire DMG.
Character is invulnerable while using this skill.
Special Attack: Blazing Chamber Stats
DMG Multiplier 1301007 | 79.1% |
Daze Multiplier 1301007 | 59.3% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301007 | 79.1 | 59.3 | 0 | 35.83 | 9.8725 | 35.84 |
Special Attack: Corrosive Flash Stats
DMG Multiplier 1301008 | 990.0% |
Daze Multiplier 1301008 | 82.5% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301008 | 990 | 82.5 | 0 | 50 | 0 | 0 |
EX Special Attack: Watch Your Step Stats
DMG Multiplier 1301009 | 452.5% |
Daze Multiplier 1301009 | 339.2% |
Energy Cost | 30 |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301009 | 452.5 | 339.2 | 0 | 231.25 | 49.6375 | 101.67 |
EX Special Attack: Crimson Vortex Stats
DMG Multiplier 1301010 | 1357.1% |
Daze Multiplier 1301010 | 82.5% |
Energy Cost | 30 |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301010 | 1357.1 | 82.5 | 0 | 50 | 57.31 | 0 |
EX Special Attack: Heat Charge Stats
Laser Maximum DMG Multiplier 1301011 | 778.8% |
Laser Maximum Daze Multiplier 1301011 | 49.5% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301011 | 778.8 | 49.5 | 0 | 24 | 24.915 | 24 |
EX Special Attack: Fiery Eruption Stats
DMG Multiplier 1301022 | 519.2% |
Daze Multiplier 1301022 | 33.0% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301022 | 519.2 | 33 | 0 | 16 | 16.61 | 16 |
Chain Attack Lv. 12
Chain Attack: Overheated Barrel
When a Chain Attack is triggered, select the character to activate:
Perform a spinning attack forward, then fire a laser ahead, dealing Fire DMG.
Upon activating this skill, restore 20 points of Bottled Heat.
Character is invulnerable while using this skill.
Ultimate: Dance With Fire
When Decibel Rating is at Maximum, press to activate:
Perform a spinning attack forward, then fire a laser ahead, dealing Fire DMG.
When leaping into the air, a Quick Assist will be triggered. If the Quick Assist is activated, Orphie & Magus will extend the laser firing duration.
Upon activating this skill, recover 20 Bottled Heat.
Character is invulnerable while using this skill.
Chain Attack: Overheated Barrel Stats
DMG Multiplier 1301014 | 1253.3% |
Daze Multiplier 1301014 | 500.9% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301014 | 1253.3 | 500.9 | 0 | 502.79 | 266.2825 | 303.3 |
Ultimate: Dance With Fire Stats
DMG Multiplier 1301015 | 1398.3% |
Daze Multiplier 1301015 | 45.1% |
Extended Duration Total DMG Multiplier 1301016 | 932.2% |
Extended Duration Total Daze Multiplier 1301016 | 29.7% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1301015 | 1398.3 | 45.1 | 0 | 27 | 0 | 327 |
1301016 | 932.2 | 29.7 | 0 | 18 | 0 | 218 |
Core Skill
Core Skill
Core Passive: Taming Wind and Fire
Orphie & Magus's CRIT Rate increases by 25%, and Aftershock DMG increases by 85%.
Orphie & Magus initially gain 100 Bottled Heat, up to a maximum of 125.
When Orphie & Magus are off-field, if Special Attack: Corrosive Flash is available and Energy is greater than or equal to 60, consume 30 Energy to automatically trigger EX Special Attack: Crimson Vortex instead.
When the laser from EX Special Attack: Heat Charge hits enemies, all squad members gain Zeroed In for 12s. Repeated triggers reset the duration. Zeroed In increases Agent ATK by 280. When Orphie & Magus's initial Energy Regen is greater than or equal to 1.6, for every 0.1 initial Energy Regen above this threshold, ATK increases by an additional 20. The total increase from both initial and additional ATK increases cannot exceed 700. When an Agent with Zeroed In triggers Aftershock, their Zeroed In duration extends by 4s, up to a maximum extension of 20s.
The fire blade attack from Basic Attack: High-Pressure Flamethrower, EX Special Attack: Watch Your Step, EX Special Attack: Crimson Vortex, EX Special Attack: Heat Charge, EX Special Attack: Fiery Eruption, Chain Attack: Overheated Barrel, and Ultimate: Dance With Fire all count as Aftershock DMG, and using these skills counts as triggering Aftershock.
Additional Ability: Forged in Flames
When another character in your squad is a Stun or Support character:
Aftershock DMG dealt by Agents with Zeroed In ignores 25% DEF.
Mindscape Cinema
Materials Calculator
Orphie & Magus Level
Core Skill
Basic Attack
Dodge
Assist
Special Attack
Chain Attack
Materials Required
Move List
01
Basic Attack: High-Pressure Flamethrower

02
Special Attack: Blazing Chamber

03
EX Special Attack: Watch Your Step

04
EX Special Attack: Heat Charge

05
Dash Attack: Rush Command



06
Dodge Counter: Counter Strike Opportunity



07
Chain Attack: Overheated Barrel

08
Ultimate: Dance with Fire

09
Quick Assist: Searing Slash

10
Defensive Assist: Blazing Gunblade

11
Assist Follow-Up: Boiling Pierce
