HOYOBASE
Criminal Investigation Special Response Team

Seth Lowell

Criminal Investigation Special Response Team

Stats

Lv. 60/60
Base HP 8701
Base ATK 643
Base DEF 746
Base Impact 94
CRIT Rate 5%
CRIT DMG 50%
Anomaly Mastery 86
Anomaly Proficiency 90
PEN Ratio 0%
Base Energy Regen 1.56

Skills

Basic Attack
Lv. 12

Basic Attack: Lightning Strike

Press to activate:
Unleashes up to 4 attacks in front, dealing Physical DMG and Electric DMG.

Basic Attack: Lightning Strike - Electrified

When Resolve is above or equal to 75%, hold to activate.
Consume 75% Resolve to launch consecutive attacks in front, followed by a Finishing Move, dealing Electric DMG.
When the Finishing Move hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.
Anti-Interrupt level is increased while using this skill.

Stats

Basic Attack: Lightning Strike Stats

Lv. 12
1st-Hit DMG Multiplier 1271001
72.5%
2nd-Hit DMG Multiplier 1271002
113.7%
3rd-Hit DMG Multiplier 1271003
386.9%
4th-Hit DMG Multiplier 1271004
195.3%
1st-Hit Daze Multiplier 1271001
28.0%
2nd-Hit Daze Multiplier 1271002
68.2%
3rd-Hit Daze Multiplier 1271003
227.2%
4th-Hit Daze Multiplier 1271004
121.2%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
127100172.5280.65204.977518.09
1271002113.768.21.624012.402545.1
1271003386.9227.25.445041.6075151.24
1271004195.3121.22.89580.4122.137580.42

Basic Attack: Lightning Strike - Electrified Stats

Lv. 12
Consecutive Attack DMG Multiplier 1271005
765.6%
Finishing Move DMG Multiplier 1271006
848.8%
Consecutive Attack Daze Multiplier 1271005
243.1%
Finishing Move Daze Multiplier 1271006
219.2%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1271005765.6243.15.821161.6844.4675143.61
1271006848.8219.24.76132.236.3825132.21

Dodge
Lv. 12

Dodge: Evasion Maneuver

Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Thunder Assault

Press during a Dodge to activate:
Charge forward with a shield attack, dealing Physical DMG.
Damage received during the move is decreased by 40%.

Dodge Counter: Retreat to Advance

Press during a Perfect Dodge to activate:
Unleash a quick downward slash on enemies in front, dealing Electric DMG.
After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.

Stats

Dash Attack: Thunder Assault Stats

Lv. 12
DMG Multiplier 1271011
220.0%
Daze Multiplier 1271011
82.5%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
127101122082.51.98015.12554.99

Dodge Counter: Retreat to Advance Stats

Lv. 12
DMG Multiplier 1271012
461.0%
Daze Multiplier 1271012
300.1%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1271012461300.13.610027.5250

Assist
Lv. 12

Quick Assist: Armed Support

When the active character is launched, press to activate:
Unleash a quick downward slash on enemies in front, dealing Electric DMG.
After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.

Defensive Assist: Thundershield

When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Upon activation, gain 25% Resolve.
This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.
Character is invulnerable while using this skill.

Assist Follow-Up: Public Security Ruling

Press after a Defensive Assist to activate:
Launch a forward thrust attack, followed by two horizontal slashes, dealing Electric DMG.
When the skill hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.
After activating the move, hold to transition to EX Special Attack: Thunder Shield Rush - High Voltage and charge faster.
Character is invulnerable while using this skill.

Stats

Quick Assist: Armed Support Stats

Lv. 12
DMG Multiplier 1271015
200.1%
Daze Multiplier 1271015
150.6%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1271015200.1150.63.610027.550

Defensive Assist: Thundershield Stats

Lv. 12
Light Defensive Daze Multiplier 1271016
371.0%
Heavy Defensive Daze Multiplier 1271017
467.9%
Chain Defensive Daze Multiplier 1271018
227.6%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
12710160371000366.64
12710170467.9000416.64
12710180227.6000116.64

Assist Follow-Up: Public Security Ruling Stats

Lv. 12
DMG Multiplier 1271019
857.5%
Daze Multiplier 1271019
567.2%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1271019857.5567.20403.22131.6975226.67

Special Attack
Lv. 12

Special Attack: Thunder Shield Rush

Press to activate:
Launch two shield attacks forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.

EX Special Attack: Thunder Shield Rush - High Voltage

With enough Energy, press to activate:
Unleash a series of slashes in front, dealing massive Electric DMG.
Hold to charge the move, and Seth will dash forward, unleashing a series of powerful slashes, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve.
Anti-Interrupt level is increased while charging this skill, and damage taken is reduced by 40%.
Seth is invulnerable during the consecutive slashes.

Stats

Special Attack: Thunder Shield Rush Stats

Lv. 12
DMG Multiplier 1271007
138.5%
Daze Multiplier 1271007
104.4%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1271007138.5104.4069.1819.0369.19

EX Special Attack: Thunder Shield Rush - High Voltage Stats

Lv. 12
DMG Multiplier 1271008
1292.8%
Daze Multiplier 1271008
811.0%
DMG Multiplier (Charged) 1271009
1999.7%
Daze Multiplier (Charged) 1271009
1273.6%
Energy Cost
80
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
12710081292.88110593.16206.7175223.34
12710091999.71273.60924.38316.415396.67

Chain Attack
Lv. 12

Chain Attack: Final Judgment

When a Chain Attack is triggered, select the character to activate:
Launch a series of slashes in front, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve.
After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.

Ultimate: Justice Prevails

When Decibel Rating is at Maximum, press to activate:
Launch a series of upward attacks in front, followed by a Finishing Move, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve, and grants 3 additional Assist Points.
After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.

Stats

Chain Attack: Final Judgment Stats

Lv. 12
DMG Multiplier 1271013
1409.2%
Daze Multiplier 1271013
458.0%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
12710131409.24580504.53266.7775305.04

Ultimate: Justice Prevails Stats

Lv. 12
DMG Multiplier 1271014
4049.4%
Daze Multiplier 1271014
605.7%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
12710144049.4605.70403.290903.3

Core Skill

Core Skill

Core Passive: Protector

When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 80% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 80% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 100.

Additional Ability: High Spirit

When another character in your squad shares the same Attribute or Faction:
When Seth's Chain Attack: Final Judgment or Finishing Move during Basic Attack: Lightning Strike - Electrified hits an enemy, the target's Anomaly Buildup RES to all Attributes is reduced by 20%, lasting 20s.

Base Energy Regen +0.36
Base ATK +75

Mindscape Cinema

01

Heroism

The shield value provided by Shield of Firm Resolve and its maximum limit is increased by 30%. When Shield of Firm Resolve ends, the Anomaly Proficiency increase provided by Core Passive: Protector lasts an additional 10s. When it comes to team missions, Seth is always leading the charge.
"Let me handle the arrests! I scored a 99 in close-quarters arrests, and the only point deducted was because I accidentally sprained the instructor's wrist."

02

Recklessness of Youth

Upon entering battle, Seth immediately gains 75% Resolve. Hitting an enemy with Basic Attack: Lightning Strike - Electrified increases the move's accumulated Electric Anomaly Buildup by 35%. Many criminals make the mistake of underestimating Seth.
It might be his pure, clear eyes or those innocent-looking furry ears and tail. Whatever the reason, everyone who underestimates him eventually pays the price.

03

Slow Reflexes

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 "A skilled officer like you must handle everything on your own, right? No help from others, surely?"
Even after hearing this, Seth remained composed and didn't say a word.
It wasn't until midnight that he suddenly woke up: "Could that guy's comment earlier... have been a dig at me?"

04

Core Aspiration

The Daze caused by Defensive Assist: Thundershield is increased by 25%. "Put aside your foolish notions of good and evil. You can't protect everyone. Sometimes, you have to make a choice."
"This is my choice, and it's the core responsibility of an officer — you're the one who has changed, Brother."

05

Distant Admiration

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 Seth used to deeply admire and respect his older brother. But as you know, "admiration" is the furthest thing from "understanding."
"Someday, I'll become the finest officer... and make him eat his words!"

06

Idealist

When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%. To a young person, everything is clear-cut, with a stark contrast between black and white, right and wrong.
There will always be someone who tries to tell him that the world is a murky gray. But is a world where everything is clear-cut and distinct really not worth striving for?

Materials Calculator

Seth Level

Lv. 1/10
Lv. 60/60

Core Skill

Basic Attack

Lv. 1
Lv. 12

Dodge

Lv. 1
Lv. 12

Assist

Lv. 1
Lv. 12

Special Attack

Lv. 1
Lv. 12

Chain Attack

Lv. 1
Lv. 12

Materials Required

Denny
3,705,000
Basic Shock Chip
25
Advanced Shock Chip
75
Specialized Shock Chip
250
Basic Defense Certification Seal
4
Advanced Defense Certification Seal
32
Defender Certification Seal
30
Hamster Cage Pass
5
9
60

Move List

01

Basic Attack: Lightning Strike

02

Basic Attack: Lightning Strike - Electrified

(While resolve exceeds 75%) (Hold)

03

Special Attack: Thunder Shield Rush

04

EX Special Attack: Thunder Shield Rush - High Voltage

(Can Hold Down)

05

Dash Attack: Thunder Assault

>

06

Dodge Counter: Retreat to Advance

(Perfect) >

07

Chain Attack: Final Judgment

08

Ultimate: Justice Prevails

09

Quick Assist: Armed Support

(When Triggering Quick Assist)

10

Defensive Assist: Thundershield

(When Triggering Defensive Assist)

11

Assist Follow-Up: Public Security Ruling

(After Defensive Assist)

Profile

Height 174 Gender Male Birthday APR 8 Agent ID 1271

Character Details

Seth, a rookie officer in the Public Security Criminal Investigation Special Response Team, is a key player in providing fire support during criminal investigations.
He graduated at the top of his class in the academy and could have landed a higher position, but he chose the tougher path of the Special Response Team.
His impressive profile makes him seem like a genius, but he's actually a hard worker who has had his own struggles. There have been times when he practiced the subjects he wasn't good at until he cried.
Seth is quite smart, but his personality often leads to him being taken advantage of by cunning criminals, or sometimes, coworkers (?).
The subject he's worst at is infiltration. Rumor has it that he holds the academy record for "fastest to get busted" in infiltration tasks. Based on the video intel we have, he seems a bit slow to catch on. For instance, when someone is being sarcastic, it takes him a long time to realize it.

Close Trust Rank Agent Intel

The profile shows that Seth has an older brother who holds a higher position in Public Security.
To some, Seth is a rookie riding on family connections within Public Security, but he got in on his own merit and has nothing to do with his brother's influence.
Currently, they are not on good terms. When they encounter each other at work, they pretend not to know one another.
Seth views his brother as a rival he must surpass, and is working hard to achieve that goal.

Cooperation Notes

Belle

Seth really is a feline Thiren! He's like a kitty magnet.

Wise

I remember seeing him being completely surrounded by stray cats on the street once.
Must be nice to be so loved by cats.

Aptitude Info

HIA License Archive:
Public Security Patrol Officer, Seth, Ether aptitude is classified. He's allowed to perform basic tasks like conducting investigations and extracting resources in known Hollows within the city (including Companion Hollows).
Note: (Omitted clearance-related details) As a Lynx Thiren, Seth has excellent Ether aptitude.