Skills
Basic Attack Lv. 12
Basic Attack: Lightning Strike
Press to activate:
Unleashes up to 4 attacks in front, dealing Physical DMG and Electric DMG.
Basic Attack: Lightning Strike - Electrified
When Resolve is above or equal to 75%, hold to activate.
Consume 75% Resolve to launch consecutive attacks in front, followed by a Finishing Move, dealing Electric DMG.
When the Finishing Move hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.
Anti-Interrupt level is increased while using this skill.
Basic Attack: Lightning Strike Stats
1st-Hit DMG Multiplier 1271001 | 72.5% |
2nd-Hit DMG Multiplier 1271002 | 113.7% |
3rd-Hit DMG Multiplier 1271003 | 386.9% |
4th-Hit DMG Multiplier 1271004 | 195.3% |
1st-Hit Daze Multiplier 1271001 | 28.0% |
2nd-Hit Daze Multiplier 1271002 | 68.2% |
3rd-Hit Daze Multiplier 1271003 | 227.2% |
4th-Hit Daze Multiplier 1271004 | 121.2% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271001 | 72.5 | 28 | 0.652 | 0 | 4.9775 | 18.09 |
1271002 | 113.7 | 68.2 | 1.624 | 0 | 12.4025 | 45.1 |
1271003 | 386.9 | 227.2 | 5.445 | 0 | 41.6075 | 151.24 |
1271004 | 195.3 | 121.2 | 2.895 | 80.41 | 22.1375 | 80.42 |
Basic Attack: Lightning Strike - Electrified Stats
Consecutive Attack DMG Multiplier 1271005 | 765.6% |
Finishing Move DMG Multiplier 1271006 | 848.8% |
Consecutive Attack Daze Multiplier 1271005 | 243.1% |
Finishing Move Daze Multiplier 1271006 | 219.2% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271005 | 765.6 | 243.1 | 5.821 | 161.68 | 44.4675 | 143.61 |
1271006 | 848.8 | 219.2 | 4.76 | 132.2 | 36.3825 | 132.21 |
Dodge Lv. 12
Dodge: Evasion Maneuver
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Thunder Assault
Press during a Dodge to activate:
Charge forward with a shield attack, dealing Physical DMG.
Damage received during the move is decreased by 40%.
Dodge Counter: Retreat to Advance
Press during a Perfect Dodge to activate:
Unleash a quick downward slash on enemies in front, dealing Electric DMG.
After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.
Dash Attack: Thunder Assault Stats
DMG Multiplier 1271011 | 220.0% |
Daze Multiplier 1271011 | 82.5% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271011 | 220 | 82.5 | 1.98 | 0 | 15.125 | 54.99 |
Dodge Counter: Retreat to Advance Stats
DMG Multiplier 1271012 | 461.0% |
Daze Multiplier 1271012 | 300.1% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271012 | 461 | 300.1 | 3.6 | 100 | 27.5 | 250 |
Assist Lv. 12
Quick Assist: Armed Support
When the active character is launched, press to activate:
Unleash a quick downward slash on enemies in front, dealing Electric DMG.
After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.
Defensive Assist: Thundershield
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Upon activation, gain 25% Resolve.
This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.
Character is invulnerable while using this skill.
Assist Follow-Up: Public Security Ruling
Press after a Defensive Assist to activate:
Launch a forward thrust attack, followed by two horizontal slashes, dealing Electric DMG.
When the skill hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.
After activating the move, hold to transition to EX Special Attack: Thunder Shield Rush - High Voltage and charge faster.
Character is invulnerable while using this skill.
Quick Assist: Armed Support Stats
DMG Multiplier 1271015 | 200.1% |
Daze Multiplier 1271015 | 150.6% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271015 | 200.1 | 150.6 | 3.6 | 100 | 27.5 | 50 |
Defensive Assist: Thundershield Stats
Light Defensive Daze Multiplier 1271016 | 371.0% |
Heavy Defensive Daze Multiplier 1271017 | 467.9% |
Chain Defensive Daze Multiplier 1271018 | 227.6% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271016 | 0 | 371 | 0 | 0 | 0 | 366.64 |
1271017 | 0 | 467.9 | 0 | 0 | 0 | 416.64 |
1271018 | 0 | 227.6 | 0 | 0 | 0 | 116.64 |
Assist Follow-Up: Public Security Ruling Stats
DMG Multiplier 1271019 | 857.5% |
Daze Multiplier 1271019 | 567.2% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271019 | 857.5 | 567.2 | 0 | 403.22 | 131.6975 | 226.67 |
Special Attack Lv. 12
Special Attack: Thunder Shield Rush
Press to activate:
Launch two shield attacks forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Thunder Shield Rush - High Voltage
With enough Energy, press to activate:
Unleash a series of slashes in front, dealing massive Electric DMG.
Hold to charge the move, and Seth will dash forward, unleashing a series of powerful slashes, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve.
Anti-Interrupt level is increased while charging this skill, and damage taken is reduced by 40%.
Seth is invulnerable during the consecutive slashes.
Special Attack: Thunder Shield Rush Stats
DMG Multiplier 1271007 | 138.5% |
Daze Multiplier 1271007 | 104.4% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271007 | 138.5 | 104.4 | 0 | 69.18 | 19.03 | 69.19 |
EX Special Attack: Thunder Shield Rush - High Voltage Stats
DMG Multiplier 1271008 | 1292.8% |
Daze Multiplier 1271008 | 811.0% |
DMG Multiplier (Charged) 1271009 | 1999.7% |
Daze Multiplier (Charged) 1271009 | 1273.6% |
Energy Cost | 80 |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271008 | 1292.8 | 811 | 0 | 593.16 | 206.7175 | 223.34 |
1271009 | 1999.7 | 1273.6 | 0 | 924.38 | 316.415 | 396.67 |
Chain Attack Lv. 12
Chain Attack: Final Judgment
When a Chain Attack is triggered, select the character to activate:
Launch a series of slashes in front, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve.
After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.
Ultimate: Justice Prevails
When Decibel Rating is at Maximum, press to activate:
Launch a series of upward attacks in front, followed by a Finishing Move, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve, and grants 3 additional Assist Points.
After the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.
Chain Attack: Final Judgment Stats
DMG Multiplier 1271013 | 1409.2% |
Daze Multiplier 1271013 | 458.0% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271013 | 1409.2 | 458 | 0 | 504.53 | 266.7775 | 305.04 |
Ultimate: Justice Prevails Stats
DMG Multiplier 1271014 | 4049.4% |
Daze Multiplier 1271014 | 605.7% |
DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
---|---|---|---|---|---|---|
1271014 | 4049.4 | 605.7 | 0 | 403.29 | 0 | 903.3 |
Core Skill
Core Skill
Core Passive: Protector
When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 80% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 80% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 100.
Additional Ability: High Spirit
When another character in your squad shares the same Attribute or Faction:
When Seth's Chain Attack: Final Judgment or Finishing Move during Basic Attack: Lightning Strike - Electrified hits an enemy, the target's Anomaly Buildup RES to all Attributes is reduced by 20%, lasting 20s.
Mindscape Cinema
Materials Calculator
Seth Level
Core Skill
Basic Attack
Dodge
Assist
Special Attack
Chain Attack
Materials Required
Move List
01
Basic Attack: Lightning Strike

02
Basic Attack: Lightning Strike - Electrified

03
Special Attack: Thunder Shield Rush

04
EX Special Attack: Thunder Shield Rush - High Voltage

05
Dash Attack: Thunder Assault



06
Dodge Counter: Retreat to Advance



07
Chain Attack: Final Judgment

08
Ultimate: Justice Prevails

09
Quick Assist: Armed Support

10
Defensive Assist: Thundershield

11
Assist Follow-Up: Public Security Ruling

Profile
Character Details
He graduated at the top of his class in the academy and could have landed a higher position, but he chose the tougher path of the Special Response Team.
His impressive profile makes him seem like a genius, but he's actually a hard worker who has had his own struggles. There have been times when he practiced the subjects he wasn't good at until he cried.
Seth is quite smart, but his personality often leads to him being taken advantage of by cunning criminals, or sometimes, coworkers (?).
The subject he's worst at is infiltration. Rumor has it that he holds the academy record for "fastest to get busted" in infiltration tasks. Based on the video intel we have, he seems a bit slow to catch on. For instance, when someone is being sarcastic, it takes him a long time to realize it.
Close Trust Rank Agent Intel
To some, Seth is a rookie riding on family connections within Public Security, but he got in on his own merit and has nothing to do with his brother's influence.
Currently, they are not on good terms. When they encounter each other at work, they pretend not to know one another.
Seth views his brother as a rival he must surpass, and is working hard to achieve that goal.
Cooperation Notes
Belle
Seth really is a feline Thiren! He's like a kitty magnet.Wise
I remember seeing him being completely surrounded by stray cats on the street once.Must be nice to be so loved by cats.
Aptitude Info
Public Security Patrol Officer, Seth, Ether aptitude is classified. He's allowed to perform basic tasks like conducting investigations and extracting resources in known Hollows within the city (including Companion Hollows).
Note: (Omitted clearance-related details) As a Lynx Thiren, Seth has excellent Ether aptitude.